by rmm on 6/6/23, 9:09 AM with 186 comments
by sterlingcrispin on 6/6/23, 8:18 PM
The weird phrasing in the tweet is because I can't talk about any of the work I did due to NDA's besides my job description and those patents. But I had a pretty unusual role all things considered. I was also trying to clarify in the tweet that these aren't meant to be interpreted as unannounced existing features or capabilities of the product. But rather, research I did and contributed to, that was made public through patents.
There's a ton of interesting preexisting research literature about neurotechnology research for VR. Both in terms of using it for biofeedback, and using it as a device just for studying the brain. If that sounds interesting browse through what's out there via google scholar.
Also I said I spent 10% of my life working on it, realizing that was a goofy way of putting it. But it's a standout thing in my life and it was mostly a self reflection on what a trip being alive is, not trying to brag about it, mostly just sharing what I did. It's an unusual product and I had an unusual role
Anyway it's a cool device and hopefully people enjoy it.
by makeitdouble on 6/6/23, 9:54 AM
It's always magic, except when the predictive model doesn't work and there is no corrective action possible on the user side.
We're talking about physical reactions, so that means it's supposed to be the same through gender, age, race, health conditions from the algorithm's point of view...That's a lot of variables, and I wonder if Apple have analyzed this beyond the US population, assuming the device will be sold internationally at some point.
Apple seems really confident about this as they are foregoing controllers on the default interfaces, but that also reminds me on how they were rumored to make a car without a driving wheel...fingers crossed, I guess.
by vincnetas on 6/6/23, 4:32 PM
This part makes me sad about patents and original idea behind them. This actually is the opposite of original idea why people came up with the idea of patenting something. To spread the knowledge and to award inventors. Not to stifle the competition.
by noindiecred on 6/6/23, 11:23 AM
The Free Software people were right - a device this intimate needs to have publicly available, verifiable source code.
by kasperni on 6/6/23, 9:38 AM
I don't really know how I feel about this...
by seydor on 6/6/23, 10:54 AM
Emotion recognition is an old field but (apart from autism research) the only application i can think of is emotion manipulation. How does one wake up in the morning and decide to work on consumer emotion recognition
by kossTKR on 6/6/23, 10:52 AM
5000 patents filed from Apple is crazy, and looking at the thing with all of these new both pieces of hardware and concepts, wow.
How many people have been working on this, and for how long? The other threads here seems to have missed just how "huge" a projects this is.
Is this also the lead up to the Apple car, or some other ecosystem?
by Bukhmanizer on 6/6/23, 4:59 PM
by thorum on 6/6/23, 8:11 PM
by ugh123 on 6/6/23, 4:20 PM
by Traubenfuchs on 6/6/23, 10:17 AM
by prashp on 6/6/23, 6:58 PM
by thih9 on 6/6/23, 9:57 AM
Is anything indicating that solutions mentioned in the post would actually become part of Apple Vision?
by lrvick on 6/6/23, 11:56 AM
by exitb on 6/6/23, 8:32 PM
> measurements like eye tracking, electrical activity in the brain, heart beats and rhythms, muscle activity, blood density in the brain, blood pressure, skin conductance etc.
The headset does not appear to track most of these things.
by BasedAnon on 6/6/23, 2:32 PM
by AlexanderTheGr8 on 6/7/23, 2:45 AM
I want to measure my pupil distance while browsing social media. The reasoning is my reading in "Thinking Fast and Slow" that pupils dilate when we see something we find interesting / something we like / when we are thinking and vice-versa. I want to put it to the test and it seems like finally the consumer tech is close to making it possible.
Does quest support pupil tracking? I did some cursory research but couldn't find any reference for it. Industry pupil tracking headsets are way too expensive; My last hope is that someone will jailbreak vision pro...
by euroderf on 6/6/23, 8:25 PM
Is this like how in the old days the movie theater flashed a single film frame of BUY POPCORN YUM.
by dahwolf on 6/6/23, 10:37 PM
by dangus on 6/6/23, 12:49 PM
by mhh__ on 6/6/23, 10:57 AM
by DoreenMichele on 6/6/23, 4:53 PM
I wonder if/how they incorporate that.
Because a lot of social drama comes from humans betting on the statistically likely thing in social situations and it being wrong rather than checking or hedging their bet. ("I shall assume the white male is in charge. Oops. Now I've offended the woman or person of color who is actually in charge.")
by stevebmark on 6/6/23, 11:46 PM
Source: Thinking Fast and Slow, where the initial inspiration for the book was an experiment noting that human's pupils reflexively dilate when they engage their "system two," aka the "slow brain," metaphorical part of their mind.
by lumb63 on 6/6/23, 8:21 PM
by joe5150 on 6/6/23, 6:16 PM
by kcrwfrd_ on 6/6/23, 11:37 PM
by fsloth on 6/6/23, 9:46 AM
by renewiltord on 6/6/23, 4:57 PM
by serf on 6/6/23, 9:51 PM
Apple takes an idea and staples as many 'side-grade' style functionalities to it as possible in order to sell it , rather than just offering a really well-performing product within the niche.
The iPhone was a remarkably bad phone -- it was more awkward to hold than any other phone at the time (now they're ALL awkward), and the reception was terrible. The provider it was locked to at the time was one of the worst in North America at launch; but the iPhone had features that people went nuts for which drove sales beyond the phone offering.
I feel like this VR headset will be similar.
It's a mobile device with a 2 hour battery life -- something that everyone in the world has been saying would make a device dead on arrival for the mobile market; but it has all of these little side-grade features that will attract purchasers that are interested in the Apple product itself but not necessarily VR.
As a consumer i'm glad -- I may have never been a big iPhone fan, but the Android reactionary effort produced so much value that I can hope that this field will see something similar once it proves the market feasibility. I can't wait for my 8 hour/8k res/quarter-priced white-label VR headset clone in a few years.
by vezuchyy on 6/6/23, 5:09 PM
by MagicMoonlight on 6/7/23, 2:24 AM
by riffic on 6/6/23, 4:55 PM
by justinator on 6/6/23, 4:18 PM
by nbzso on 6/6/23, 5:08 PM