from Hacker News

Programmer Creates An AI To (Not Quite) Beat NES Games (2013)

by guybrushT on 3/8/15, 6:50 AM with 2 comments

  • by breakingcups on 3/9/15, 11:03 AM

      Murphy ran a few other games through it, including Tetris, and found that the program would eventually just pause itself rather than continue playing and lose, a tactic shared by annoying, over-competitive cousins around the world since 1985.
    It appears the only winning move is not to play.
  • by OliverSteenbuck on 3/8/15, 3:07 PM

    really, what isn't easy given those capabilities... ;)