by cfrs on 12/25/14, 8:31 PM with 16 comments
by BruceM on 12/26/14, 7:00 AM
Oryol is a great new take on some of the core concepts of Nebula 3, but in a C++11 environment and being able to rely upon more modern compilers, libraries, etc.
by flohofwoe on 12/26/14, 10:19 AM
by corysama on 12/25/14, 9:44 PM
by doomlaser on 12/26/14, 5:15 AM
It runs and builds on OS X/Windows/Linux, and includes a built-in content IDE, and full lua integration, with a lua script editor built in the IDE— theoretically you can make whole games from within Polycode's IDE, but I personally prefer to work with it in raw C++, and use the IDE for creating and importing content for a game.
https://github.com/ivansafrin/Polycode
Polycode is currently lacking support for web, iOS, and Android, but it's on the roadmap.
Anyway, nice engine you've got going! Gonna have to try out the demos and see how it works!
by trishume on 12/26/14, 2:31 AM
by fit2rule on 12/26/14, 3:45 PM