by neur0mancer on 3/30/14, 6:35 PM with 18 comments
by f00_ on 3/30/14, 9:03 PM
by FD3SA on 3/30/14, 9:27 PM
The nature of gaming is changing. Listen to Gabe talk about player generated content being the way of the future. Core gamers are a niche bunch, and will spend thousands of dollars for custom hardware. Why would they settle for locked down, legacy software like Windows, when Linux can be made to work just as well if not better, for free, while allowing full customization?
Linux gaming is not going to be backwards compatible. It's not about now. It's about the future. An open source platform makes sense for the gaming industry, because it allows rapid experimentation and low barriers to entry.
Core gamers who support indie games have already moved to Linux. The AAA studios will follow once they see sufficient adoption.
by Tmmrn on 3/30/14, 9:30 PM
> I truly do feel that emulation of some sort is a proper technical direction for gaming on Linux. It is obviously pragmatic in the range of possible support, but it shouldn’t have the technical stigma that it does.
That might be a valid point if wine's windows support was like FreeBSD's linux compatibility layer. But it isn't... It is a massive pile of API translation layers and libraries reverse engineered from a huge closed source proprietary moving target. It's a hacky workaround and I couldn't believe he is actually saying reverse engineering windows is a "proper direction" that "shouldn't have a technical stigma".
by javanix on 3/30/14, 9:30 PM
by contingencies on 3/30/14, 9:54 PM
by yxhuvud on 3/30/14, 9:03 PM
by Giako on 3/30/14, 9:21 PM
by davidgerard on 3/30/14, 9:03 PM
by quchen on 3/30/14, 9:19 PM