by acrum on 6/10/13, 7:05 PM with 296 comments
by tenpoundhammer on 6/10/13, 9:05 PM
Can't we at least temper our criticisms with a few things we found positive and a good attitude?
Let me give it a try.
I am really excited about the control panel. It has a lot of very useful features that will save me time and frustration. However, I am concerned that the design of the control panel is busy and may make it difficult to make the correct selection quickly, we'll see.
by crazygringo on 6/10/13, 7:23 PM
Look at the example screen for "Control Center" -- it looks like a geometric indistinguishable mess. The line around buttons is the same as the line dividing sections is almost the same as the line in sliders.
The example screen for weather shows thin white text against a light blue background, which I can barely make out on my monitor, let alone on a phone.
If anything, phones need extra affordance as what is a label and what is tappable, since we have fat fingers, hold phones faraway where things are small, and often in bright sunlight where there's little contrast we can make out. Phones need extra contrast, not less.
I'm really not one for hyperbole, but Steve Jobs must be rolling in his grave. This isn't about an aesthetic choice, it's just about common-sense usability and quality control. That weather app looks completely useless in the real world, and the fact that Apple's internal processes have allowed this to be launched does not bode well.
by simonbarker87 on 6/10/13, 7:21 PM
She flipping loves this redesign and I'm pretty certain my not techie iPhone/iPad using parents will too - and that, is was really matters to Apple, that 98% of their market will love it and not just the 2% of us who build for their platform.
I like most of it, the colours are a bit much for me but in the main it will be refreshing to move on to something new. I have been toying with moving to Android but this redesign is enough to keep me on board - if I'm going to have to learn a new OS I may as well plump for the one most similar to what I already know
by pinaceae on 6/10/13, 9:07 PM
the last time the entire neckbeard web went apeshit like that was when they announced the iPad. and the iPhone before that. practically all forums are useless right now, including here.
guess that a lot of people also only see the screenshot, have not watched the screencast. iOS looks different in movement, the animations, parallax effect, etc. all add up.
the under the hood stuff is super, multitasking, app updates, per app vpn, etc. like christmas.
iOS7 will trigger a redesign of our own iPad app, it is a welcome agent of change as our (corporate) customers will not be able to hold these upgrades to iOS back as they did with Windows.
by btipling on 6/10/13, 7:13 PM
http://i.imgur.com/JXw7KQA.png
That is ugly. So is the iTunes icon, so is the Safari icon. Not a fan.
by dakrisht on 6/10/13, 7:19 PM
At first glance, iOS 7 looks like a hybrid of Android and WebOS. Especially the card multi-tasking approach.
Notification center is cleaner but the colors are all over the place.
Lock screen is pure Android (animated wallpapers, etc.)
They might have made it too flat actually. A lot of text everywhere (the user will definitely get confused on what to tap and what not to tap) Cupertino might be used to UI but a lot of "ordinary" people are still pretty clueless when it comes to interacting with devices whether physical or virtual.
The Safari icon is simply atrocious, although the new Mac Pro looks like a really expensive trash can - I CANNOT believe Ive designed that product. It is just godawful.
Flashlight app? OK cool (RIP Flashlight app people)
Activation lock is a neat feature, probably a top-5.
Oh yeah, and photo filters - PHOTO FILTERS!!! They even included a square Instagram-like camera UI. Are you kidding me?
Apple did a great job of selling a BRAND much less so than selling great new products and features.
by jonhmchan on 6/10/13, 8:57 PM
One of the biggest pains I think we face as developers is software fragmentation. So far Apple has done a very good job of having users update versions of iOS and keeping consistent with hardware specifications - it's probably one of the top three main drivers for why I develop primarily for iOS (sometimes solely for iOS). I'm thinking this reinforces that build-for-iOS-first mentality for developers. If the quality of apps is such a large factor in what's keep users loyal to the platform, this is an important point.
by ampsonic on 6/10/13, 7:19 PM
Biggest let down, no inter-app communication improvements. I think that's a huge problem on iOS now, one I was hoping would be addressed.
by 6thSigma on 6/10/13, 7:19 PM
Most of these features are just copies of other popular apps/operating systems that came out over a year ago.
by usaphp on 6/10/13, 7:36 PM
by pimeys on 6/10/13, 7:17 PM
by 51Cards on 6/10/13, 7:38 PM
To me, that looks just like the Samsung UI. (yes, Samsung copied the icon layout but you could still tell them apart... now Apple seems to have come the rest of the way to Samsung's side)
by marknutter on 6/10/13, 7:28 PM
by wamatt on 6/10/13, 9:38 PM
So, and this is perhaps a small detail, it does seem somewhat interesting, that both Google and now Apple, appear to have adopted Microsoft's flat UI approach.
by badclient on 6/10/13, 7:24 PM
Take a look at the text screenshot. It is hard to tell where I should touch to start typing. It is hard to tell where the buttons are. Overall, this is incredibly shitty UI.
by Zaheer on 6/10/13, 7:17 PM
by ary on 6/10/13, 9:34 PM
Ever since I saw this demo video for Senseg [1]:
http://news.cnet.com/1606-2_3-50115714.html
I've thought long and hard about how Apple might use this in future iOS devices. This clean slate design feels to me like the first step to something more. I personally hope it has a lot to do with haptic feedback as adding another user interface dimension to these types of devices would be incredible.
by shawnjan8 on 6/10/13, 7:10 PM
by mixmastamyk on 6/10/13, 9:14 PM
As someone who uses their ios devices mostly at night, I'm not looking forward to everything having a white background though.
I wish there was a theme that could be enforced on all apps that could be swapped at appropriate times. You know, like Windows 3.1 in 1990.
by tiredoffps on 6/10/13, 7:19 PM
by bane on 6/10/13, 7:54 PM
but seriously meh...
it's like somebody discovered the 2 and 3 color gradient fill in illustrator and called it a day
the new airdrop stuff is cool, but no substitute for a proper intent architecture
and the backgrounds are now all white
meh
by ahsanhilal on 6/10/13, 7:37 PM
So much for apple creating their own distinctive UI/UX. I don't think you can convince a lot of people that Apple does things differently or 'in their own unque way' that easily with this update for ios. And I say this as someone who owns and develops for iOS only.
by volandovengo on 6/10/13, 7:16 PM
by mongol on 6/10/13, 9:23 PM
by emp_ on 6/10/13, 7:16 PM
by janlukacs on 6/10/13, 7:23 PM
by ben1040 on 6/10/13, 7:26 PM
by theboywho on 6/10/13, 7:15 PM
by pizza on 6/10/13, 7:24 PM
by electrichead on 6/10/13, 7:35 PM
by encoderer on 6/10/13, 9:58 PM
Even now, it looks a lot better in video than in still.
by Osiris on 6/10/13, 7:26 PM
by grandalf on 6/11/13, 2:31 AM
Imagine if Google Voice appeared as an antique telephone in the lower corner of the gMail app, and if each message was displayed as an envelope addressed with comic sans.
Flat design is simply, objectively better. The version shown today will likely evolve subtlety as Apple puts its unique stamp on flat.
by drinchev on 6/10/13, 7:11 PM
by mrbill on 6/10/13, 7:22 PM
It's interesting to see how iOS and Android each go back-and-forth swiping features from each other (or from popular accessory apps; Apple's the worst at doing that).
by josephagoss on 6/10/13, 11:53 PM
I suppose coming from a art background as well as a computer science background gives me a different perspective.
Its a good way of keeping up with the new trend of flat design without losing the iOS look and feel, my biggest fear for Apple is that they would have made a rip off of windows mobile, but here they haven't, they have made a really good balance.
by twoodfin on 6/10/13, 9:24 PM
Has Apple used "double tap" in iOS before? It seems like something they'd studiously avoided in the past.
by _pius on 6/10/13, 7:25 PM
by mcintyre1994 on 6/10/13, 9:35 PM
After Google poached WebOS staff, their card UI is really nice and pretty Palm-like. For some reason they haven't shamelessly stolen the WebOS multitasking UI like Apple just have. I really hope they do, because it'd fit Android perfectly.
That notification bar is really nice too, although it seems to be missing quick actions like Android has. 'Today' and 'missed' tabs seem like a good idea though, I'd like to see them on Android, and I'm sure Google could use Now to make the 'today' one seriously useful.
by Spectral on 6/11/13, 1:53 AM
by pallinder on 6/10/13, 11:29 PM
1. It "feels" slower, might be because it's not 100% optimized yet, but what I suspect is causing this feeling is the new animiations. Everything just feels sluggish, kind of like using an android feels to me.
2. It appears harder to locate things in apps.
3. The paralax animiations arent all that obvious and doesnt add as much depth as I initially thought it would.
4. Some of the app redesigns are really nice (address book for instance).
5. The thin font is really hard to see sometimes.
6. The new design of the notification view is really nice.
That's it for now.
by mcintyre1994 on 6/10/13, 9:41 PM
by sktrdie on 6/10/13, 9:58 PM
What happened to the "Think Different" Apple?
by mrmagooey on 6/10/13, 11:03 PM
by tehwalrus on 6/10/13, 10:29 PM
I'm interested to see how long it takes the old UI to look antiquated to me. Isn't human reaction to fashion interesting? :)
by shinratdr on 6/10/13, 7:28 PM
Maybe it's actually original? If you think this is Windows Phone, you've never spent any time on that platform. Windows Phone is defined by solid colour tiles and typography. iOS 7 isn't, at all.
by dylangs1030 on 6/11/13, 12:07 AM
1. Being able to change WiFi, brightness and other "Settings" options from the home screen.
2. An animated weather app with cooler design and more information.
Those are two really big things for me. I don't even focus on the flat design right now - those functions on the home screen are part of why I jailbreak.
Now, if they could have Messages send popup notifications for new texts, this would be even better.
by inthewind on 6/10/13, 10:58 PM
by JosephHatfield on 6/11/13, 2:43 AM
by DTE on 6/10/13, 7:21 PM
The parallax effect looks fun but it will have to be subtle enough to not be gimmicky after a week or two.
by protez on 6/11/13, 3:11 AM
The inspiration from the original design would continue along the third-party apps and some of them would gain significant users just for its non-flat graphic theme.
by Chirael on 6/10/13, 11:17 PM
by eightyone on 6/10/13, 10:04 PM
by codex on 6/11/13, 5:40 AM
by hoops on 6/10/13, 8:53 PM
The tone of the voiceover is of one taking oneself a little too seriously, I think. What's more I felt it overbearing and that it occluded the message.
Are others liking the "medium" here?
by hoops on 6/10/13, 7:48 PM
The tone of the voiceover is of one taking oneself a little to seriously, I think. What's more I felt it overbearing and that it occluded the message.
Are others liking the "medium" here?
by hoops on 6/10/13, 7:55 PM
The tone of the voiceover is of taking oneself a little too seriously, I think. What's more I felt it overbearing and that it occluded the message.
Are others liking the "medium" here?
by nu2ycombinator on 6/10/13, 11:25 PM
by dexcs on 6/11/13, 6:19 AM
by nnq on 6/11/13, 6:58 AM
> distinct functional layers help establish hierarchy and order and the use of translucency give you a sense of your context
...when the MS design guys ditched Aero style aesthetics of skeumorphism and transparency, they actually threw the baby with the bath water, they didn't realize that layering and transparency are the missing ingredient for adding order and hierarchy to flat design. yeah, avoiding hierarchy and "flat is better than nested" are good ideas, but for any non trivial GUI you need some order and hierarchy, and transparency is the only thing left to use for this after ditching skeumorphism. as usual, Apple gets design right! (though kind of late...)
by unsigner on 6/10/13, 9:37 PM
by bosky101 on 6/10/13, 7:30 PM
the recent design shrieks of adolescence.
who here predict a wave of apps that go back to earlier designs?
by oliyoung on 6/11/13, 1:17 AM
by luisivan on 6/10/13, 9:29 PM
by billirvine on 6/10/13, 10:09 PM
Maybe Bronies are the target market?
by scopendo on 6/10/13, 9:00 PM
by timsaunders on 6/11/13, 1:16 AM
by Watabou on 6/10/13, 7:12 PM
by lbebber on 6/10/13, 9:17 PM
by _pmf_ on 6/11/13, 4:56 AM
by jamestkirk on 6/10/13, 9:11 PM
by brown9-2 on 6/10/13, 10:12 PM
by mindblink on 6/10/13, 11:50 PM
by tekst on 6/11/13, 6:39 AM
by United857 on 6/10/13, 10:42 PM
by piyush_soni on 6/10/13, 9:59 PM
by LandoCalrissian on 6/10/13, 8:58 PM
by bhauer on 6/10/13, 9:21 PM
Not bad looking in my opinion, if a little bit weak on color choices.
by smiddereens on 6/10/13, 9:42 PM
by harel on 6/10/13, 11:34 PM
by dsego on 6/11/13, 12:07 AM
by freewizard on 6/10/13, 9:44 PM
by nu2ycombinator on 6/10/13, 9:34 PM