by maxogden on 1/26/13, 1:20 AM with 15 comments
by citricsquid on 1/26/13, 3:10 AM
I was disappointed to find out that not only is Minecraft
closed-source but it also hasn't shipped an official API
There is currently a plan for this to be added to the game, there's no public time-line but they are working on an API. There are also some really amazing community projects that have built this sort of thing, server side there is bukkit and client side there is forge.http://dev.minecraft.net/blog/ https://github.com/Mojang/Minecraft-API http://bukkit.org http://www.minecraftforge.net/forum/
by xahrepap on 1/26/13, 3:51 AM
What does Java smell like?
Seriously though, is it really the language that's the problem here? Honestly, this guy is a JavaScript developer. If there ever was code that had potential to "reek" it would be JavaScript. However, it would be ignorant to discredit an entire language and toolset because of that. Don't judge every line of Java code out there because Minecraft, of all things, doesn't have any kind of public API or because it's closed source. Especially since Java has such a thriving Open Source community.
The article was however really interesting, and I'm glad the author wrote about his experiences. I've been playing around with Minecraft and thought it would be fun to write a clone of my own.
by gavanwoolery on 1/26/13, 8:26 AM
by chipsy on 1/26/13, 6:02 PM
It's already a playable game at this point, but I have some interest in following the progress of a JS engine for the kinds of reasons outlined in this blog - code reuse tends to be a lot better within the browser.
by asselinpaul on 1/26/13, 12:37 PM