by mrsebastian on 8/28/12, 2:02 PM with 183 comments
by homosaur on 8/28/12, 4:18 PM
Now, I've gained some discipline and stopped installing 50K plugins, but Firefox has done the heavy lifting here. On FF 15 I only have a small amount of plugins (partially because I abandoned its usage) but on my work Mac, it goes from shutdown to usable in 685ms.
If anyone you know is delusional enough to think that competition doesn't improve products, just point to FF. The existence and popularity of Chrome has turned FF from a decrepit bloatware to a sleek modern web racehorse. I'm proud of those guys because in all honesty, I was convinced they would fail. Kudos.
by technojunkie on 8/28/12, 2:43 PM
That said, I really hope the authors of plugins like Firebug, Adblock Plus, and LastPass among many others will do their parts to get rid of bad memory leaks.
Using OSX 10.7.4, I opened up FF 14.1 to about 325MB-350MB of memory. After downloading FF 15 and restarting, I saw no change in my memory consumption. Once I disabled the three I mentioned above, I was only then able to start FF around 250MB, still really high but better.
I want Mozilla and Firefox to succeed as I really want there to be solid competition for Chrome. Please, add-on authors, do your parts too!
by UnoriginalGuy on 8/28/12, 3:54 PM
Firefox has always felt very unresponsive in terms of the UI and loading times. The only browser I've found less responsive is Safari (IE, is very responsive).
Memory consumption was an issue at one stage in Firefox's history but they mostly fixed that (from 1 GB/usage down to like 200 MB~ after a day of browsing).
by mccr8 on 8/28/12, 2:45 PM
by darklajid on 8/28/12, 3:07 PM
I wonder what changed internally to lead to irc comments that in effect said 'it's a major undertaking to make pentadactyl work for this new version' and this commit: http://code.google.com/p/dactyl/source/detail?r=2557fa601030...
Really don't want to miss that addon anymore.
by option_greek on 8/28/12, 2:59 PM
by lmm on 8/28/12, 3:27 PM
by o_rally on 8/28/12, 3:24 PM
This is not an improvement. I do not like it when my computer changes itself without asking.
- Does no one question this anymore? - Why should we blindly accept every single update unquestioningly? - Why should we be forced to deal with the problems they introduce after the fact? - Why will no one contemplate that constant automatic updates are an attack vector unto themselves?
The more you force your feedlot of end-user livestock to tolerate potentially disruptive updates, the more they will grow accustomed to not being in control of their own machines, and the less likely they will be to notice a real problem as a signal amidst all the noise. Honestly, why even bother pretending to have control of our machines anymore.
When people ask me for help now, my eyes glaze over, and I am often forced to respond "I don't know what the fuck that thing is doing. It clearly has a mind of it's own."
This, my friends, is an affront to the very sensibility of the control an "open source" project, should ostensibly extend to it's community and user base. And spare me your bullshit about "Oh, hay guyz, you can just go on GIT or SVN and look at the code yourself!"
It's time-consuming, technical, and inaccessible to normal people, never mind the complications of different platforms, and the shifting sands of dependencies, commits and continuous integration.
YOU KIDS STAY OFF MY LAWN!
/rant
by TazeTSchnitzel on 8/28/12, 2:52 PM
by ralfn on 8/28/12, 5:38 PM
Its c++ code compiled to Javascript. This seems to suggest PS2/Wii era games can easily be ported to fully native fully crosplatform html5 applications.
I do wonder about security. The videocard drivers are not hardened against abuse: yet they live completely outside of any sandbox. And WebGL is just passing these OpenGL commandos unfiltered to the drivers.
Good news for Intel, with their open driver stack. And bad news for NVidea and ATI with their messy legacy drivers and firmware full of unchecked liscenced closed-source 3rd party code.
by isaacaggrey on 8/28/12, 2:29 PM
by CodeMage on 8/28/12, 5:08 PM
by polshaw on 8/28/12, 5:06 PM
1. to be fair, i don't know about FF, i can't really complain that it might be a day out of date.. but chromium is way behind. Also what about living on the beta/aurora channels?
by ck2 on 8/28/12, 2:53 PM
October 9th: Firefox 16 desktop/mobile, 17b1, 18a2
November 20th: Firefox 17 desktop/mobile, 18b1, 19a2
Schedule pace seems insane but getting used to it and I'm fine with the way it doesn't seem to break anything.
Firefox 99 in 2017?
by specto on 8/28/12, 3:44 PM
http://download.cdn.mozilla.net/pub/mozilla.org/firefox/rele...
Direct links to the OS X version and win32 version.
by sswezey on 8/28/12, 8:34 PM
by DigitalSea on 8/28/12, 9:24 PM
I still recall years ago Mozilla even denying that there was a memory leak and were always quick to blame plugins for the leaks and while that's true in some instances to an extent, Chrome showed us that bad plugins can be managed correctly and not break your browser performance.
Giving it a shot now, Firefox can't afford to blow this again.
by mmuro on 8/28/12, 3:10 PM
by Xyzodiac on 8/28/12, 3:42 PM
by veidr on 8/28/12, 3:11 PM
by lhnn on 8/28/12, 5:09 PM
Silent updates: only for bugfixes. Sure would be nice if version numbers meant anything these days.
by webwanderings on 8/28/12, 2:31 PM
So what are the options left any more?
It seems things are getting pathetic in the browser market.