from Hacker News

Mapping LLMs over excel saved my passion for game dev

by danieltanfh95 on 6/21/25, 4:48 PM with 12 comments

  • by keysdev on 6/25/25, 12:52 AM

    Use spreadsheet to code reminded me of SPL https://github.com/SPLWare/esProc/wiki/A-programming-languag...
  • by chatmasta on 6/24/25, 11:09 PM

    I’m surprised that Google hasn’t integrated Gemini more natively into their workspace apps like Google Sheets or Google Slides, and has instead been developing a more ringfenced NotebookLM. I think they have some very basic integration in sheets but it feels like they’re keeping it intentionally subdued for now.

    I suppose they want to take their time to get it right, but there are some killer use cases for LLMs in spreadsheets. Of course, the typical corporate idiot will make a giant mess of this when they use it in the wrong scenario… and I’m dreading the day I need to look at LLM-generated slides. But it still feels like Google is keeping Gemini in its own little box, rather than letting it seep more naturally into the rest of their products.

  • by jayd16 on 6/24/25, 11:24 PM

    > Why do I even need to use the Unity3d editor for this? Why not store everything as code instead?

    Some answers are... you need to recompile ever time you want to iterate on the data. You need to do a full reinstall if you were doing anything past play in editor. You need to do a week long store update if you actually shipped a game on an AOT only platform.

    But yes, Unity assets don't support polymorphism like this. The data container needs to get massaged a bit.

  • by GardenLetter27 on 6/24/25, 10:31 PM

    Would be nice to see the exact prompt, model used, and results - it's not exactly top secret data.
  • by BoorishBears on 6/24/25, 11:38 PM

    It's been a long minute since my Unity days, but I'm pretty sure what OP wanted was ScriptableObjects with a custom Inspector

    If you setup asset serialization to use text, the ScriptableObjects map to semi-editable YAML files (semi- editable because there are some internal members that show up, but nothing an LLM couldn't handle)

  • by cyanydeez on 6/24/25, 11:45 PM

    Humans are not intelligent because they forget.

    LLMs are not intelligent because they're pattern matching and those patterns are always at the tip of the context with no recall to any other point in time.

    Also, humans are not intelligent because they forget.

  • by nurettin on 6/24/25, 9:11 PM

    That's it! The article beautifully summarizes how I interact with LLMs. Listing state of the art solutions and reformatting data is an excellent use case.