from Hacker News

Augmented Vertex Block Descent (AVBD)

by bobajeff on 6/21/25, 4:04 AM with 3 comments

  • by Gbox4 on 6/21/25, 11:49 AM

    This is cool, are there any game engines doing this?
  • by nurettin on 6/21/25, 8:06 AM

    Collision detection doesn't seem to work when a particle's velocity exceeds the object size / check interval