by feross on 6/10/25, 2:17 PM with 2 comments
by 3cats-in-a-coat on 6/10/25, 3:46 PM
They sure thought out the glass rendering glitz, but never stopped to think how's that in the service of users using their phone in the first place. It's like a movie which spent 200 million on filling the screen with CGI and forgot to have a script worth a damn.
by bitpush on 6/10/25, 2:54 PM
The screen grabs I have seen of Liquid Glass shows poor accessibility even in first party apps. It seems like apple didn't even do bare minimum due diligence.