from Hacker News

Show HN: SDFY: Fast 2D Vector Shapes and Shadows with Signed Distance Functions

by elcritch on 6/9/25, 10:04 AM with 0 comments

SDFY is weekend project I made using signed distance functions and some SIMD to quickly rasterize vector shapes and shadows for GUIs. Rendering drop and inset shadows is a relatively slow process using a standard 2D gaussian blur. Not being happy with the performance of existing renderers I made my own way.