by vyrotek on 4/3/25, 8:25 PM with 46 comments
by stevenwoo on 4/3/25, 11:23 PM
by 4ndrewl on 4/4/25, 9:18 AM
Free trade allowed new products, and existing products at lower price points to simply exist.
by Yeul on 4/4/25, 11:23 AM
Even the creative industries are feeling the change. Spin up Netflix and you'll see Korean and Japanese series on the front page.
by Gollapalli on 4/4/25, 2:41 AM
by nine_zeros on 4/3/25, 11:46 PM
At that point, it might just be worthwhile to develop 100% abroad and then sell in the US with a one-time tariff rather than pay for itemized tariffs/US greedflation.
by neilwilson on 4/4/25, 10:44 AM
It doesn't though. It costs a certain amount of Yuan. About 70CNY
Therefore to make the numbers add up now they need $5 to buy 70CNY
Which means to make China a viable source, the exchange rate needs to go from 1:7 to 1:14.
Those Chinese Sovereign wealth funds need to be more generous with their CNY if they want to keep the manufacturing.
by hiccuphippo on 4/4/25, 8:27 PM
by whoiscroberts on 4/4/25, 1:28 AM
by alephnerd on 4/4/25, 12:49 AM
They don't (directly) impact service imports like games, VFX, or outsourced software.
Edit: I'm wrong. This article is about tabletop games, not video games. Maybe a title change in HN would be helpful?