by lehi on 3/17/25, 8:43 PM with 41 comments
by vunderba on 3/18/25, 2:39 AM
I remember playing an early 3D game that had a similar problem when they added support for alternative animal mounts. Most of the physics, structures, etc. were built with a standard horse model in mind, so the dragon mounts, etc. introduced all kinds of goofy looking clipping issues.
Slightly related, but whenever I see high heels in video games I'm reminded of this comic by Double-XP:
by petermcneeley on 3/17/25, 9:48 PM
by Timpy on 3/18/25, 12:33 PM
by thrance on 3/18/25, 8:34 AM
And they recently told their consumers to go fuck themselves, as they won't ever make a sequel and instead continue pumping lazy "content packs" for a buggy game that's obviously running on an outdated and very tired engine.
by voidUpdate on 3/18/25, 9:08 AM
by samcheng on 3/18/25, 1:50 AM
by nvahalik on 3/18/25, 1:47 PM
For kids this isn't a problem, they can squat all the way down without issue. But as an adult, regaining that lost mobility is a process!
But, try this: elevate your heels by an inch. Then try 2 inches. You'll find that you can more comfortably squat down the more your heels are elevated. It also impacts center of balance and the angles at which your back is at while squatting.
by QuercusMax on 3/17/25, 9:39 PM
by Jun8 on 3/17/25, 9:00 PM
by IvyMike on 3/18/25, 12:22 AM
by JumpCrisscross on 3/18/25, 4:56 AM
by AStonesThrow on 3/18/25, 4:36 PM
[Please don't ask me how I find these people]