by reverseblade2 on 2/16/25, 10:07 PM with 3 comments
by reverseblade2 on 2/16/25, 10:07 PM
Because of the hidden information and forced reveals, computer algorithms struggle with planning moves, making the game a true test of human intuition. Give it a try
by WaltYoder on 2/16/25, 10:46 PM
Also, I don't see how "human intuition" comes into play, or why Stockfish couldn't play this as well as any other variant. Picking the most useful piece to put on a square requires no intuition at all, it's just a few additional possible actions.
At least as implemented, there is no "hidden information", the pieces aren't assigned to a location before they are revealed.