by bangonkeyboard on 1/6/25, 6:27 PM with 18 comments
by a1o on 1/6/25, 10:05 PM
https://ericoporto.github.io/bgmJs/
Much simpler implementation, you can read the JS code that was manually written. There is a link to the repository in the page.
by bugglebeetle on 1/6/25, 10:20 PM
by luismedel on 1/7/25, 9:36 AM
Is like saying "Synthesizing Music from a binary file" if you write a S3M player.
Outside of that, congrats. I think the author has enough "fame credits" to make any project an instant success. Kudos for that.
by throwaway2046 on 1/7/25, 10:42 AM
P.S. what's the license for pl_synth? I couldn't find one on the repo.
by chaosprint on 1/6/25, 11:09 PM
for wasm you can have a look on my work:
https://github.com/chaosprint/glicol
I wrote the audio engine in Rust and load it in JS with AudioWorklet and SharedArrayBuffer
by p0w3n3d on 1/7/25, 6:37 AM
by 8bitsrule on 1/7/25, 3:23 AM
by elihu on 1/6/25, 9:16 PM
by ladyanita22 on 1/7/25, 1:12 PM
by to11mtm on 1/7/25, 12:14 AM