by wmeredith on 11/4/24, 4:04 PM with 93 comments
by mmastrac on 11/4/24, 4:20 PM
It's impossible to get 3D audio to be absolutely as flawless as the real world because human ears all vary slightly and your 3D spacial perception of sound is literally tuned on your own ears, but QSound's transfer functions come as close as you can get.
The algorithm also falls apart a bit outside of the sweet spot, and is really only useful in headphones and specific cases where a human is known to be placed in a certain location relative to speakers.
The original model was developed using a simulated human head and lots of hand-tuning. I am curious if we've advanced far enough with tech that a more modern set of transfer function parameters could be developed.
Nothing beats N speakers for positional audio, but this is a pretty decent replacement if the conditions are ideal.
OpenAL was designed as an open-source library to bring 3D audio to the masses in the same way that OpenGL did (basically exposing QSound/equivalent hardware on sound cards to an API), but I'm not sure what happened to it [1].
[1] https://www.openal.org/documentation/openal-1.1-specificatio...
by lucasoshiro on 11/4/24, 5:11 PM
Moments in Love: https://www.youtube.com/watch?v=uNkcZ8QoNuI
Paranoimia: https://www.youtube.com/watch?v=5F8BD6gNOag
Dragnet '88: https://www.youtube.com/watch?v=f6JQO0KnUZY
I recommend to set the videos to the highest quality and to listen using headphones
by joenot443 on 11/4/24, 5:25 PM
https://www.qsound.com/demos/virtualbarbershop_long.htm
Very cool to see it’s from the same company!
by frankus on 11/4/24, 4:29 PM
by wmeredith on 11/4/24, 4:04 PM
As a lover of hi-fi, Madonna wasn't really on my radar until someone steered me toward this gem. After about 50 listens and some really interesting research on QSound (the tech used to produce it), I ended up featuring it in my hi-fi music recommendation newsletter.
by petercooper on 11/4/24, 6:29 PM
I thought I'd "follow along" by listening to the song myself, and oddly all the directions were the very opposite of those stated in the article on both my phone and desktop with both Spotify and Apple Music (and on both the remaster and original version of the album). I have it on vinyl and CD somewhere, I'll try that later, maybe they are more authentic.
by wrs on 11/4/24, 4:48 PM
by dfxm12 on 11/4/24, 7:04 PM
This is an example bgm from the game: https://www.youtube.com/watch?v=huA5sKl7K-U
and the Q sound "demo": https://www.youtube.com/watch?v=vYIy6lavsd4
by achille on 11/4/24, 8:12 PM
by Terr_ on 11/4/24, 6:21 PM
Another search-able term to drop in here is "Head-Related Transfer Functions" (HRTF), where the inputs are a sound and a given relative location, and the problem is how to subtly adjust that sound for each "ear", giving your brain the kinds of cues normally imparted by the shape of your ears and the different materials in your skull, etc.
Aureal suffered from a set of legal battles with a then-not-so-huge company named Creative, which eventually bought out the bankrupt remains.
by fsckboy on 11/4/24, 6:26 PM
(stereo is for creating a realistic sound field for a number of people in your living room; binaural is for creating a realistic sound field for 1 person with headphones. there are issues and compromises either way, for example one of the problems with binaural is that when you turn your head, the virtual "stage full of musicians" swings around along with your perspective)
there was no technical detail provided here
and why is there a ?ref=seekhifi.com on the wikipedia URL? is this some new SEO idea?
by mhh__ on 11/4/24, 7:03 PM
by andy_ppp on 11/5/24, 4:08 PM
[1] https://www.youtube.com/watch?v=ApthDWoPMFQ&list=PLc60gkdW0b...
by exabrial on 11/4/24, 4:26 PM
by qingcharles on 11/9/24, 3:51 AM
by wappieslurkz on 11/5/24, 11:22 PM
by BlindEyeHalo on 11/5/24, 2:52 PM
Most of his music is very experimental but I recommend "Zero Gravity" from "Live in Notre Dame - Binaural headphone mix". It is a straight forward EDM track.
by djborschtbeets on 11/4/24, 10:05 PM
Holy ** its incredible. The drums have a physical space, everything can be placed in a location. I've seen it in cars, but with my speakers on my laptop this is grade A.
by wazoox on 11/5/24, 3:08 PM
by jensenbox on 11/4/24, 8:04 PM
by mellosouls on 11/4/24, 4:25 PM
It alludes to the record being popular on dancefloors but given that most these days are full of people waving their phones packed tight as sardines, or tiny spaces full of drunks and lechers none of whom can dance in either case, it seems a moot point that it's still popular...
by cocodill on 11/4/24, 5:04 PM