from Hacker News

Wooga releases mobile HTML5 Game as Open Source

by hukl on 6/22/12, 5:34 AM with 10 comments

  • by a3_nm on 6/22/12, 9:53 AM

    Just to be precise, only the game engine is open source. "Images are licensed under a Creative Commons License and are provided separately," and this CC license is BY-NC-SA which is neither FSF- nor OSI-compliant.
  • by cyscott on 6/22/12, 3:12 PM

    Looks like they are ceasing development because of technical limitations and user engagement problems that come with it being an HTML5 app vs native app.

    http://gigaom.com/europe/facebook-should-be-worried-about-wo...

  • by runaway on 6/22/12, 10:03 AM

    Is there a way to release an HTML5 game that isn't open source (viewable code)? Other than obfuscating the code isn't it necessarily available to the user?
  • by lnanek2 on 6/22/12, 12:50 PM

    Will be interesting to see if this benefits the original game any later on. Maybe people will write Android games using it and contribute back the ability to the original, etc.. Or maybe they won't, etc..
  • by natmaster on 6/22/12, 8:03 AM

    Doesn't work in Firefox
  • by rsanchez1 on 6/22/12, 7:37 AM

    Excellent, this is great stuff. I wish they had released a separate HTML5 Game Engine. At a glance, it looks like everything is tied pretty closely to the game itself. I've been looking at engines like Isogenic and Construct 2, but here you have a large HTML5 game larger than most had been able to demonstrate. Plus, its open source, where the previously mentioned engines are closed source and require a license purchase, although Construct 2 has pretty good documentation on how to make games. I really like what Wooga did with this.