by sam_bristow on 6/13/24, 8:18 PM with 92 comments
by Animats on 6/13/24, 10:38 PM
Cheap land is available, but it's going to be on a rocky plateau or behind a truck stop or something.
by legitster on 6/13/24, 8:36 PM
"That means that even if they currently don’t have enough money in their balance to pay rent, they won’t complain and will instead spend less money on resource consumption."
It sounds like the "virtual landlord" was mostly about allocating maintenance costs, and the actual fixes are a) hide the notifications more often b) make citizens spend less on food and c) let buildings deteriorate more rapidly.
Not sure if I would want any strong takeaways from this.
by Tiktaalik on 6/14/24, 12:36 AM
Rent = (LandValue + (ZoneType * Building Level)) * LotSize * SpaceMultiplier
Basically rent never goes down unless land value decreases.
IRL Land Value basically always goes up (barring external events...) but you can help stagnate rents to at or below inflation by subdividing the land value. So the question is like is there a mechanism in the game for that? Doesn't look like it here in this equation (ie. no divisor) but maybe LandValue is modified elsewhere and at the Rent per Person equation the LandValue has already been divided by some amount.
(edit: unless lotsize is the mechanism by which they're creating subdivision/apartments? )
This seems like a weird equation in that land value doesn't have a close relationship to zone type? That seems unaligned with reality, but maybe zoning impacts land value elsewhere via another equation.
by Sohcahtoa82 on 6/13/24, 11:55 PM
But the "high rent" problem drove me bonkers. You can specifically zone low-rent housing. But it didn't matter. They would live in houses and complain of high rent rather than move into the affordable denser housing across the street.
The real question, IMO, is why does all housing in CS2 seem to be rented?
by Bjorkbat on 6/13/24, 11:00 PM
God I love Paradox Interactive. They aren't even trying to radicalize gamers against rent-seeking capitalism. They're just putting out games with complex simulations under the hood and inadvertently discovering that landlords ruin the game.
by ajsnigrutin on 6/13/24, 8:24 PM
This sounds like some where suprised by that... of course we need more housing, if there are more houses than people who need the, the landlords will have to fight to keep renters in, to at last get some of the money.
Somehow, back in communist times over here, we managed to build a lot... both the government, that built large apartment buildings, and also people themselves, that were allowed to build single family houses a lot easier than now, and they did that mostly by themselves and with help from friends. Housing wasn't an issue.
And now, we act as if we're incapable of building anything anymore... no new neighbourhoods, no new schools, no new infrastructure projects... no nothing.
by more_corn on 6/14/24, 1:23 AM