by travisglines on 5/21/12, 12:01 PM with 181 comments
by danblick on 5/21/12, 3:04 PM
""" By the way, Sketchpad was the first system where it was discovered that the light pen was a very bad input device. The blood runs out of your hand in about 20 seconds, and leaves it numb. And in spite of that it’s been re-invented at least 90 times in the last 25 years. """
from http://archive.org/details/AlanKeyD1987 around 7:10
by iandanforth on 5/21/12, 7:52 PM
Visual slam is great for medium distances, but pointclouds aren't really that dense and are slow to update. Also the lidar to make the point clouds is stupid expensive.
Add one of these guys onto your robot and you've got a really cool set of 'wiskers.' Short range, highly sensitive, super fast update. I'd love to put several of these on a robot and use that to give it a sensitive field surrounding its body.
Depending on how open the software and hardware are this will be a great addition to the robotics community.
by ChrisFornof on 5/21/12, 6:30 PM
Pre-orders ($70) only ship domestic (for now) around winter.
20,000 dev kits are being made. We want to ensure this tech becomes ubiquitous.
We're getting slammed with launch response. But if you guys have questions, we'll try to answer them here shortly.
-Chris Community Builder
by pbreit on 5/21/12, 3:01 PM
by acgourley on 5/21/12, 4:35 PM
good
* Fruit Ninja - made for single finger input, short gameplay
* Pinching and zooming maps - good because it's usually a short activity
* CAD camera interactions - good for periodic strange rotation needs or showing a client that doesn't understand the normal movement hotkeys
* Periodic writing with pencil tool
bad
* Shooters - can't turn player around, gameplay too long.
* Longterm writing or drawing - too tiring
by Sidnicious on 5/21/12, 5:06 PM
As a counterexample, Emoviv gave a TED talk a while ago showing off a headset that lets you control your computer with your mind. When you visit their website you discover that you can only develop with a $500 “developer edition” headset that comes with a single, nontransferrable license to use the SDK (additional licenses are $99). The consumer model of the headset only runs approved applications.
by pbreit on 5/21/12, 3:33 PM
Funding announcement: http://www.marketwatch.com/story/leap-motion-announces-1275-...
by AndrewHampton on 5/21/12, 12:56 PM
by CWIZO on 5/21/12, 1:28 PM
That being said; I really like the idea and would love to know the tech behind it.
by twelvechairs on 5/21/12, 1:52 PM
I think the key however the key will be in the recognition of subtler gestures. If you can show me a man using two hands to type, then moving them not far from the keyboard to activate simple gestures for navigating a document, I'd be really sold that this is for everybody.
by abecedarius on 5/21/12, 7:05 PM
by Someone on 5/22/12, 5:52 AM
- I have to see it before I believe it.
- If this works as advertised, this company will never ship the product. They will be bought within months for a huge sum of money, even if they do not want to be bought. Reason for that is:
- Litigation, litigation! They will need deep pockets to defend themselves against patent claims.
by halfnelson on 5/21/12, 3:03 PM
by mattmanser on 5/21/12, 1:51 PM
To me this looks amazing and although LEAP seem to be pushing for you to get rid of your mouse/keyboard, personally I think this is probably best as an addition to it. Imagine if you had one of these built into the keyboard.
You're typing an email need to add a location switch over to google maps, hands off keyboard as you manipulate it around to get a decent resolution, 'tap' the address bar to copy it, swipe left to switch back to the email program, tap again to paste and boom carry on typing.
You wouldn't need to be using it all the time for it to be extremely useful.
We keyboard jockeys sometimes forget how much faster something like this would make the less shortcut-key knowledgeable users!
by needle0 on 5/21/12, 2:15 PM
by cryptide on 5/21/12, 2:00 PM
by kreek on 5/21/12, 8:59 PM
by rglover on 5/21/12, 3:25 PM
by mrsebastian on 5/21/12, 12:44 PM
by ChuckMcM on 5/21/12, 11:51 PM
by simonbarker87 on 5/21/12, 12:52 PM
Aside from end use issues, the tech behind this is very nice
by bitwize on 5/21/12, 8:49 PM
Believe it when I see it live.
by nollidge on 5/21/12, 9:23 PM
We asked one simple question: ‘What feel[’]s natural?’
Two or three hundred thousand[s] lines of code later
The Leap is a small iPod[ ]sized USB peripheral
Do you support [w]indows?
When do dev-kits ship[ ]
They are in serious need of a copyeditor.by c0mpute on 5/22/12, 5:18 AM
So could this be a Flutter.io competitor? Flutter.io is purely software driven. I feel flutter will release a SDK/API as well at some point.
So I think intuition suggests that whoever can execute these best, will likely succeed:
- Rich feature set to capture gestures.
- Simple API. Should be easy to integrate with 3rd party apps.
- Performance.
Leap already has an edge in that they are releasing a SDK, Flutter should follow this quickly (hopefully). Flutter makes it easy to get it to people as it is just pure software, but can they achieve capturing rich gestures?
Exciting times.
by Garbage on 5/22/12, 2:30 AM
How can I get a free developer kit?
We’re distributing thousands of kits to qualified developers, because, well, we want to see what kinds of incredible things you can all do with our technology. So wow us. Actually, register to get the SDK and a free Leap device first, and then wow us.
Do you support windows?
Yes! We also support native touch emulation for Windows 8.
How about Linux?
Linux support is on the agenda.
When do dev-kits ship
Depending on which batch you’re in; anywhere from 1-3 months.
What are the tech specifications for the LEAP?
TBD.
by netfire on 5/21/12, 4:34 PM
I'd be interested to see what you could do if you projected an image onto a work surface to make that more interactive. Seems like it would be easier to draw or manipulate 2D things on a plane rather than trying to wave your hand in 3D space. (Image Manipulation, Graphic Editing, Maps, etc)
by gotrythis on 5/21/12, 3:53 PM
by mkramlich on 5/22/12, 3:55 AM
by elisk on 5/21/12, 3:11 PM
I've already started thinking about some gestures that could be used for this, but I'm wondering, how hard it's going to be on the hand(s)? I mean with the mouse and keyboard (supposing PC gaming) the hands are resting on the table 90% of the time, with this the hand(s) will be up in the air.
...unless someone puts a nice glass table on top of that thing so that my hands could rest... could this work?
by kylebrown on 5/21/12, 5:33 PM
I dropped out of state U. after my 3rd year (math major), but that was years ago. At my current start-up, I have recently been forced to learn much more than I was expecting to about probabilistic graphical models and curve similarity measures (gladly though; always been interested in pattern recognition).
Anyone with a vision for this, consider dropping me a line. I might be able to help.
by formax on 5/21/12, 9:23 PM
The promo video doesn't show a physical device, the price point seems ridiculously low especially for a resolution of 0.01mm. And also there is this http://bit.ly/KOqDi2 the physical hand and the point cloud don't match. It's like someone is moving their hand(s) fast to mimic the movement of the visualization.
by jamesrcole on 5/21/12, 3:35 PM
For some tasks (e.g. changing to a diff browser tab five across from the current one) I can imagine that pointing at it would be the quickest and easiest way to switch to it.
I can imagine it'd get a bit tiring if you were relying on it too exclusively.
by nextparadigms on 5/21/12, 3:54 PM
by pullo on 5/21/12, 3:24 PM
by amatsukawa on 5/21/12, 11:14 PM
On a completely different note, though, I wonder what the range on these things is. Could have excellent applications to robotics, I hope they don't completely close the vision outputs behind their own gesture APIs or something...
by powatom on 5/21/12, 3:50 PM
However, I can see this being huge in the commercial market. I can easily imagine using something like this in a shop, or for presentations at work.
by seshagiric on 5/21/12, 12:51 PM
But the idea of bringing such gesture based interaction to just about any device is really great.
by wwwtyro on 5/21/12, 2:13 PM
by cma on 5/21/12, 5:11 PM
by jamesflorentino on 5/21/12, 7:04 PM
by SkyMarshal on 5/21/12, 5:04 PM
Now they just gotta turn it into a protocol and build it into monitors.
by honzacz on 5/22/12, 9:55 AM
by postscapes1 on 5/22/12, 12:24 PM
by auzieo on 5/21/12, 8:27 PM
by blake8086 on 5/21/12, 5:33 PM
by sravfeyn on 5/21/12, 1:42 PM
by natemartin on 5/21/12, 6:25 PM
by EzGraphs on 5/21/12, 6:48 PM
by squarecat on 5/21/12, 7:31 PM
by dfgonzalez on 5/25/12, 6:22 PM
Say 3 with your fingers to prove you are not a robot.
by ___Calv_Dee___ on 5/21/12, 1:33 PM
by dmbarbour on 5/23/12, 10:09 PM
by friggeri on 5/21/12, 1:38 PM
by nico_h on 5/22/12, 1:50 PM
by mikelbring on 5/22/12, 6:14 AM
by username3 on 5/21/12, 2:36 PM
by zooey on 5/22/12, 1:43 PM
by saijanai on 5/21/12, 6:56 PM
by cbr on 5/22/12, 2:43 AM
by joshu on 5/21/12, 6:47 PM
by CubicleNinjas on 5/21/12, 6:21 PM
But not all ideas are good. It violates Fitt's law by placing all user interaction within a vertical band next to your computer. This is very uncomfortable and decreases the usefulness for most applications (because missing the interaction band is likely).
If these were wireless gloves that I could more easily (with my arms in any location) then I'd love this.