by azzen on 3/19/24, 2:07 PM with 0 comments
I have been looking into Daggerheart (a new TTRPG currently in open beta) since the playtest and I am loving it. I ran a few combat simulations and I enjoyed the variety.
However I noticed as a GM in combat, there is a lot to keep track of. I have ADHD so I struggled a lot. I hope Demiplane releases an encounter builder for daggerheart soon. For now, I built myself a small digital tool to help with this when I will run a game for friends soon.hese are the features at the moment:
- Action tokens tracking
- Fear Tokens tracking
- Countdown tracking
- Monsters statblocks (only the ones from the quick start adventure) with attack and damage rolls built in.
- Responsive UI on a wide range of screens including mobile devices
- A quick overview of the GM moves rules + combat tips
- Client side app, everything happens in the browser and will be lost once you close the tab.
It's purely tailwindcss and stimulus js to keep it simple. the codebase is a html file sprinkled with some styling and a small js file. deployed the app via Github pages. I'd appreciate feedback about UX, design, bugs, or responsiveness issues. Thanks!