from Hacker News

Apple Vision Pro's Optics Blurrier and Lower Contrast Than Meta Quest 3

by olliepop on 3/2/24, 10:53 PM with 33 comments

  • by xnx on 3/2/24, 11:28 PM

    From John Carmack on Twitter: https://twitter.com/ID_AA_Carmack/status/1764016979101286756

    "Meta’s optics and contrast may indeed actually be better, but this is almost certainly not a definitive comparison — too many variables around casting compression and window buffer resolution. Does Immersed use the supersampled layer option with a window above the display resolution? (with an sRGB texture for gamma correct filtering, of course)"

  • by htk on 3/3/24, 12:22 AM

    It reads like this guy has an axe to grind with the AVP or with reviewers. He really wants to convince the reader that the product is not good and it doesn't matter what people feel about it.

    I'm all for objective analysis, but what if the slight blurriness helps with the immersion? And what's the problem with the displays not being as precise as 1080p monitors if the immersion is good and people are satisfied with the image?

    I decided against buying the Vision Pro but for other reasons, mainly the OS being a fork of iPadOS instead of MacOS, the impossibility to use it as a monitor like the XReal and many others, and the weight.

  • by threeseed on 3/2/24, 11:20 PM

    It seems strange to me to be comparing images from streamed sources.

    We know that a 5K MacBook Pro feed is being aggressively downsampled to 4K.

    Why wouldn't you just open browsers on both devices with a test image.

  • by FirmwareBurner on 3/2/24, 11:19 PM

    Also the FoV is narrower on the AVP than the Quest. Granted, all current headsets suck at this, as in it's less AR/VR and more like looking through a pair of binoculars which absolutely sucks for immersion, but it's crazy the AVP has a worse Fov than a Quest that's 7 times cheaper.

    Only Apple can get people to pay 3.5K to be beta testers of a devkit/prototype.

    > The AVP image is much worse than a cheap monitor displaying high-resolution, high-contrast content. Effectively, what the AVP supports is multiple low angular resolution monitors.

    Waiting for the early adopters and apologists to say again how the AVP is so magic and revolutionary it's gonna replace their 5k monitors for daily work. Maybe that "daily work" they were talking about is reading emails for 15 minutes/day and watching a 30 minute episode on Netflix on the couch after wich the headset gathers dust.

  • by zitterbewegung on 3/2/24, 11:15 PM

    When does Apple even make this claim that this should be is better / worse at the task? I get the idea of testing this for the purpose of testing this outcome but when I’m using safari or a movie this doesn’t come up as much but if you use pass through it is apparent. This is an intentional engineering choice and keeps on getting reposted…
  • by freitzkriesler2 on 3/3/24, 1:37 AM

    Am I the only one sick of this cyberpunk dystopian tech? VR tech was a fun niche toy and this isn't that much different. Walking around all of the time with one is a level of cringe I can't even fathom.

    Might as well call them iSores.

  • by endisneigh on 3/3/24, 2:47 AM

    I encourage anyone who believes this to check out both