by jamghee on 2/4/24, 2:54 AM with 1 comments
by bediger4000 on 2/4/24, 4:33 AM
The author of the article says that best practices aren't actionable, that they're vague guiding principles. He's never worked at a place where you had to trigger up your C++ to have as much inheritance as possible, inheriting from some mystical base class that used the key word "virtual" a lot, and then had to write constructors, copy constructors, etc etc, because all of those things were "best practices".