by fluffyspork on 1/31/24, 4:20 PM with 4 comments
Are there any examples of lower resolution games that look real?
by shortrounddev2 on 1/31/24, 4:26 PM
Additionally, movies are usually recorded in 24-30fps, while games are rendered at 60-120-240 FPS. People who are not used to 60FPS can find the smoothness jarring (I certainly don't like watching 60fps scenes in movies, but regularly play games rendered at 60hz)
by simonblack on 1/31/24, 8:53 PM
Example: blades of grass. A rendered scene with blades of grass would need to render thousands or even millions of random blades of grass. Who can justify programming each and every one of those. A real scene contains all those blades of grass in the physics of focusing light.
by RegnisGnaw on 1/31/24, 4:26 PM