by CynicusRex on 1/6/24, 9:30 PM with 9 comments
by hnlmorg on 1/6/24, 10:25 PM
Why? Simply because browsers need to be compatible with literally millions of existing sites. While game engines only need to be compatible with it's own current major release.
If we could drop all the baggage of current web technologies and build a new browser engine supporting new APIs, then it would be easy (comparatively speaking).
by stop50 on 1/6/24, 9:41 PM
by throw310822 on 1/6/24, 9:52 PM
Game engines run only their own games, each has its own specializations and choices, and they have and need zero compatibility with each other.
by WheelsAtLarge on 1/7/24, 1:55 AM
There's also the difficulty of getting your development money back given the dominance of the two big ones, chrome, and Firefox.
It took google, with all of its resources, years to write chrome to give an example of how hard it is to write one.
Writing a game engine is much easier in getting resources and payback.
by martinbaun on 1/6/24, 10:19 PM
It is a exciting future.
by rbanffy on 1/6/24, 9:33 PM
by CynicusRex on 1/9/24, 7:12 PM