by eXpl0it3r on 12/12/23, 2:45 PM with 210 comments
by sylens on 12/12/23, 3:56 PM
Today, with the ubiquity of Youtube, Twitch, and other ways of seeing game footage and content, E3 just became another marketing event. And it was an expensive one at that. Publishers and platform holders chafed at the fact that they would have to do a live stage show where gaffes and demo disasters could occur, and marketing departments hated the fact that all of their effort could be easily overshadowed by another company's big reveal. You saw Sony tap out even before the pandemic hit, opting for its own separate showcases where they could control the message and dominate the news cycle. That became the model that more and more companies decided to pursue.
I will miss it because it was a fun event in the middle of May (and later June) that gave you a nice preview of what cool stuff was coming later in the year. There are also some legendary moments from the live presentations over the year, ranging from Sony getting on stage and only stating the price of the Playstation (which could undercut Sega's Saturn by $100, after Sega had decided to rush it for a surprise launch that day) to J Allard introducing the world to the new paradigm of centralized online gaming in 2005.
by zogrodea on 12/12/23, 4:59 PM
I did (while 18 and younger) play video games for most days of my life, with it being the main thing I did on holidays and also after school on school days, but I kind of lost interest for the most part after I turned 19 (not looking down on others who play them at all).
I remember my university (for tech fields like CS) had a room for LAN parties and also had a Discord (mostly a gaming-related chat platform?) set up by one lecturer for informal chat.
I'm not entirely sure what relationship our industry (most here are coders in some capacity?) has with gaming and would like to see others' thoughts.
by davexunit on 12/12/23, 4:28 PM
by virogenesis on 12/12/23, 3:30 PM
by ryandrake on 12/12/23, 4:46 PM
by endisneigh on 12/12/23, 4:12 PM
Why attend? Many AAA games are basically just rehashes.
by nsxwolf on 12/12/23, 4:34 PM
by timdiggerm on 12/12/23, 3:39 PM
This poorly worded sentence can easily be read to state that the years of attempts to resuscitate E3 began in 1995.
by CM30 on 12/12/23, 6:57 PM
When the only news sources are magazines and physical media and the internet isn't as big of a deal, something like E3 makes sense. In the modern era of YouTube and Twitch and livestreams? Not so much.
Pre Covid the whole networking and meeting other developers and publishers aspect kept it going, but once everyone was locked in and events were cancelled, well it was basically just a more expensive Direct or something.
So sadly, it's no surprise it's finally died off.
by ethbr1 on 12/12/23, 3:41 PM
Official end of the 90s era.
by DonHopkins on 12/12/23, 3:46 PM
Jensen Huang's spectacular spatula collection has driven the barnstorming success of Nvidia's online news conferences.
https://twitter.com/NVIDIAGeForce/status/1304088143805607936
by boogieknite on 12/12/23, 4:47 PM
by kaon123 on 12/12/23, 4:24 PM
by danielvaughn on 12/12/23, 3:42 PM
by gertlex on 12/12/23, 4:13 PM
I haven't paid any attention to E3 since then, though! (I also just never tried to keep up with playing the latest games, either.)
by TheCaptain4815 on 12/12/23, 5:02 PM
by Tiktaalik on 12/12/23, 5:19 PM
The era of "Megaton" announcements is long over at this point. Still there is the potential to be surprised by an announcement, but it'll be in some pre-recorded direct video with less instant response from journalists* or the competition.
* I mean sadly hand in hand with the death of E3 game journalism has been dying out for years and years too as print media died and the industry died.
by thrillgore on 12/12/23, 5:22 PM
In the era of livestreams and corporate events, it had nowhere to go. ReedPop and the ESA could have tried numerous times to get consumer engagement up, by maybe offering demos of what was on the showfloor. But that never happened.
Hopefully smaller events like Gamescom, Paris Games Week, Siegecon, etc take time to look at where E3 failed, and aim to improve engagement with the consumer base. Of which to me, at least, feels a bit aimless due to the sorry state of games released in Generation 8.
by latentcall on 12/12/23, 5:32 PM
Now everything is instant on YouTube or whatever, but that magical excitement is gone. The sense of community is gone too.
Seeing the announcement of the Wii and waiting in line at Wal-Mart overnight for the release, cash in pocket.
Good times. Hope we find that magical excitement again one day.
by mushufasa on 12/12/23, 7:44 PM
I guess big conferences for consumer business make less sense; conferences-as-PR. It's not like Sony sales are going to be meaningful by meeting people directly at the conference.
by PedroBatista on 12/12/23, 5:38 PM
A lot of great things and also sins were committed, but realistically by the mid-00's the World wasn't the same and the Internet as a medium of news and promotion took over ( for the better and for the worse )
E3 should have ended in ~2010, so.. good riddance. ( in a friendly way )
by impulser_ on 12/12/23, 6:41 PM
And now there are quite a bit of similar showcases for indie and PC games that it probably not worth spending the time and money making a big show like E3 was.
by shantnutiwari on 12/12/23, 6:38 PM
I can understand conferences for books/tv shows, as you can discuss the story etc with other people, ask the writers about next books/shows etc.
does gaming lend itself to that? I wouldn't think so. But I am an old fart in my 40s so :shrug:
by NanoYohaneTSU on 12/12/23, 6:30 PM
The Audience stays the same, but the Show changed. E3 was a trade show for developers, actual journalists, and the gamurz. Journalists decided to make politics fashionable for the world of gaming and so it did.
E3 banned Booth Babes when their core audience was males. E3 tightened up on what was going on behind the doors with the groupies. Technology and games stopped being revolutionary or edge and now it's safe. No more actual gaming icons, we need celebrities and influencers.
This is the result of the mainstream industry adapting to SafeGaming only. SafeGaming isn't appealing to enthusiasts, just AAA gamers who continue to get taken for a ride.
VGA is going to die when their politics decide to change, leaving their current audience behind. Always happens.
by glanzwulf on 12/12/23, 3:42 PM
by phendrenad2 on 12/13/23, 1:27 PM
by tjpnz on 12/12/23, 3:53 PM
by tivert on 12/12/23, 3:36 PM
by theNewMicrosoft on 12/12/23, 5:35 PM
by didntknowya on 12/13/23, 2:11 AM
by gtirloni on 12/12/23, 3:44 PM
by Cypher on 12/12/23, 10:50 PM
by underlipton on 12/12/23, 3:45 PM
by adamrezich on 12/12/23, 3:40 PM
by Insanity on 12/12/23, 4:02 PM