by hazrmard on 11/13/23, 8:01 PM with 4 comments
Source code: https://github.com/hazrmard/multirotor
Demo/Quickstart: https://multirotor.readthedocs.io/en/latest/Quickstart.html
There are many simulation libraries out there. For example AirSim using Unreal Engine, several implementations in Unity3D, Matlab toolboxes. I wanted a simple hackable codebase with which to experiment.
So, I wrote this. Propellers, motors, batteries, airframe are their own components and can be mixed and matched. The code lets you create any number of propellers, and an optimization function learns a PID controller for that vehicle. Additionally, there are convenience functions to visualize in 3D and sensor measurements.
Please let me know what you think :)
by westurner on 11/13/23, 9:04 PM
X-Plane Plane Maker: https://developer.x-plane.com/manuals/planemaker/
Juno: New Origins (and also Hello Engineer)
MS Flight Simulator cockpits are built with MSFS Avionics Framework which is React-based: https://docs.flightsimulator.com/html/Introduction/SDK_Overv...
https://news.ycombinator.com/item?id=37619564 :
> [Multi-objective gym + MuJoCo] for drone simulation
> Idea: Generate code like BlenderGPT to generate drone rover sim scenarios and environments like the Moon and Mars
https://news.ycombinator.com/item?id=36052833 :
> awesome finite element analysis https://www.google.com/search?q=awesome+finite+element+analy...
Also: awesome-cfd
https://news.ycombinator.com/item?id=31049608 :
> Numerical methods in fluid mechanics: https://en.wikipedia.org/wiki/Numerical_methods_in_fluid_mec...
by westurner on 11/13/23, 8:34 PM
* Source code: https://github.com/hazrmard/multirotor
* Demo/Quickstart: https://multirotor.readthedocs.io/en/latest/Quickstart.html