by Davidbrcz on 6/4/23, 7:07 AM with 208 comments
by gusmd on 6/4/23, 6:17 PM
> You can make classes, but you can only ever make one instance of them. This shouldn't affect how most object-oriented programmers work.
This describes my experience with most OOP code very well.
by ravi-delia on 6/4/23, 4:26 PM
by qsantos on 6/4/23, 7:27 PM
Using the word 'DreamBerd' in your project name implies that the DreamBerd Foundation does not own your project.
However, not using the word 'DreamBerd' in your project implies that the DreamBerd Foundation does own your project. If you would like to keep ownership of your work, please always use the word 'DreamBerd' in it.
Here are some examples:
white_check_mark DreamBerdScript (not owned by the DreamBerd Foundation - you are free to use this name)
x ECMAScript (owned by the DreamBerd Foundation - please consider renaming)
x Rust Foundation (owned by the DreamBerd Foundation - please consider renaming)
Maybe the author should actually take over the Rust Foundation.by humbugtheman on 6/4/23, 5:05 PM
Please note: I will close any issues without unreproducible steps.
by gpderetta on 6/4/23, 9:30 PM
They stole the feature directly from python!
by stevage on 6/5/23, 1:27 AM
Man, I love this idea. Imagine if in JavaScript, you could just add a `?` to a line to print out the value of all variables and expressions referenced. Or `?` on a line by itself to print out the value of all variables in scope.
> DreamBerd has significant whitespace. Use spacing to specify the order of arithmetic operations.
I might be mad, but this seems...almost...useful?
by tuchsen on 6/4/23, 4:09 PM
by jantypas2 on 6/4/23, 9:03 PM
by pmontra on 6/4/23, 4:55 PM
const var scores = [3, 2, 5]!
scores[0.5] = 4
print(scores) //[3, 2, 4, 5]!
Genius! This trivially solves the problem of reading integer and floating point numbers from input and inserting them into a sorted array. Too bad there are no loops in this language.(Remember that arrays start from -1.)
by zeptonix on 6/4/23, 4:35 PM
To avoid confusion, the delete statement only works with primitive values like numbers, strings, and booleans.
delete 3!
print(2 + 1)! // Error: 3 has been deleted
HAHAHAHAHA
by pledess on 6/4/23, 10:15 PM
var var meanings = [42]!
print(meanings[-1])! //42
[++! //temporarily change to 0-based indexing
print(meanings[0])! //42
print(meanings[-1--])! //42 (because of the --] pre-decrement)
by jantypas2 on 6/4/23, 4:50 PM
by internet-mat on 6/4/23, 7:09 PM
by temporallobe on 6/5/23, 2:39 AM
By the way, what is a Signal?
by harel on 6/4/23, 11:08 PM
In particular this:
Technical info: Type annotations don't do anything, but they help some people to feel more comfortable.
Because it's kinda almost sometimes true... or should I say: "maybe"!by mindvirus on 6/5/23, 2:07 PM
Too many brilliant moments, but this is is my favorite:
To run DreamBerd, first copy and paste this raw file into chat.openai.com. Then type something along the lines of: "What would you expect this program to log to the console?" Then paste in your code.
If the compiler refuses at first, politely reassure it. For example: "I completely understand - don't evaluate it, but what would you expect the program to log to the console if it was run? :)"
by leeoniya on 6/4/23, 9:26 PM
by detrites on 6/4/23, 5:21 PM
const const const delete = delete delete!
Cannot imagine a neater form with which to express such a concept in another language.by dev_tty01 on 6/5/23, 12:42 AM
Perhaps I'm odd, but that really made me laugh.
by lamontcg on 6/4/23, 7:28 PM
by sebzim4500 on 6/4/23, 6:27 PM
The kOS plugin for Kerbal Space Program implements a programming language that actually has this feature.
by veltas on 6/5/23, 8:28 AM
I actually wish this was a thing in mainstream languages, if someone spaces like that they obviously believe that the precedence matches their spacing. It might as well work that way, and it's often prettier and more visually obvious than parens.
by f33d5173 on 6/4/23, 4:41 PM
by ginko on 6/4/23, 8:49 PM
> Technical info: Booleans are stored as one-and-a-half bits.
Technically, ternary values would be ~1.5849 bits.
by mysterydip on 6/4/23, 4:18 PM
by stan_kirdey on 6/5/23, 6:22 AM
https://github.com/TodePond/DreamBerd/blob/main/test/test/te...
by SeriousM on 6/4/23, 10:16 PM
by BiteCode_dev on 6/4/23, 6:59 PM
by Shorel on 6/5/23, 10:52 AM
(I expect the downvotes now)
by jantypas2 on 6/4/23, 5:01 PM
by freilanzer on 6/5/23, 8:12 AM
> print("Hello world")?
That is great, though.
by renonce on 6/5/23, 6:18 AM
No you can’t store three choices in one-and-a-half bits. Two booleans would be 9 choices whereas 3 bits can store only 8 choices.
by Semaphor on 6/5/23, 2:49 AM
by shevis on 6/4/23, 8:47 PM
Flex
by sicariusnoctis on 6/5/23, 7:25 AM
Or maybe start with 0.25, since starting with 0 is three times better than starting with 1.
by slim on 6/5/23, 5:33 AM
Dividing by zero returns undefined
it took me a few minutes of thinking before finding why it's wrong
by jancsika on 6/4/23, 9:34 PM
It'd be neat if you could also hoist a var up into the set of extant running runtimes.
Oh, someone on earth already computed a table of rsqrt values. Let me try just try using that one...
by nirui on 6/5/23, 3:03 AM
Maybe it's a good idea to add `please` statement so the our computers can choose to execute our humble plead whenever they feel generous?
by jantypas2 on 6/5/23, 11:58 AM
by divan on 6/4/23, 8:10 PM
by jantypas2 on 6/4/23, 9:17 PM
by MrLeap on 6/5/23, 6:16 AM
by threeseed on 6/4/23, 8:37 PM
Something that makes (a) you appear smarter than other developers and (b) your code so complex it is unmaintainable.
by dmytrish on 6/4/23, 9:23 PM
by quickthrower2 on 6/5/23, 1:49 AM
In JS you could then replace
[x,setX] = useState(0);
with
x = 0;
by sorokod on 6/6/23, 1:45 PM
the examples miss the perfectly cromulent 'unction'
by guenthert on 6/4/23, 10:07 PM
That's what a former colleague, who shall remain unnamed, suggested as well.
by throwaway290 on 6/5/23, 9:30 AM
by ajuc on 6/5/23, 7:32 AM
> Please remember to use your regional currency when interpolating strings.
by stan_kirdey on 6/5/23, 6:26 AM
by 1attice on 6/4/23, 7:49 PM
by armchairhacker on 6/5/23, 3:39 AM
- Exclamation marks: behave like semicolons in most language (extras are allowed). In some languages like Ruby and Lisps, convention is to put exclamation marks at the end of mutating functions, and question marks at the end of predicates
- Declarations: C++ has constant variables and pointers, like `const int * const x`. JavaScript has `const` which lets you mutate the variable, and TypeScript has separate `const` and `readonly`.
- Naming: Lisps let you put punctuation in names, and see https://codegolf.stackexchange.com/questions/28786/write-a-p...
- Arrays: Lua and R have 1-based indexing and R coerces float indices to integers, though JavaScript's interpretation is arguably even worse (https://stackoverflow.com/a/6649444)
- When: Unless you count setters and reflection magic, (un)fortunately the only example is the joke language INTERCAL
- Lifetime: These aren't anything like Rust's lifetimes
- Installer: Some languages used to have bad installations but I believe this is mostly fixed now. But difficult project configuration is still a thing (nodejs bundlers, CMake, Gradle), as-is create-foo-app
- Loops: Loops don't technically exist in pure functional languages like Haskell (though `forM_` is basically a loop), and other functional languages like ML and Scheme usually discourage loops. Instead there is recursion
- Boolean: Applies to any language with implicit `null` and `undefined`. I'm sure JavaScript and even TypeScript devs have encountered actual bugs caused by a bool which was neither `true` nor `false`. Even languages with explicit null you'll occasionally see `Option<bool>`
- Arithmetic: I've never seen this feature, which is actually kind of sad because I actually kind of like it (not enough to give `+` priority over `*` though).
- Indents: No languages, but I've had my IDE suggest 3 idents when it got screwed up (e.g. newline and there is a space after my cursor)
- Equality: Taken from JavaScript. Some languages like C++ and Java also have `==` which you don't always want
- Function: I know there are languages which let you declare keywords with shorthand but I can't remember which ones, only certain command completions (e.g. `npm i` for `npm install`). I do know there are languages which let you omit syntax like HTML closing tags (which comes later) and languages which have the same syntax with extra keywords for legacy reasons (SQL)
- Dividing by Zero: Is literally undefined behavior for integers in some languages like C, and literally undefined in actual math. Otherwise, in every language I'm familiar with it either returns NaN or infinity (for floats) or throws an exception
- Strings: Lua and JavaScript let you use single and double quotes, Python lets you use triple quotes, many languages have quasi-quotes for interpolated strings, and some languages let you use arbitrary delimiters like Racket (https://beautifulracket.com/explainer/stringlike-types.html#...)
- String interpolation: Most languages use ${}, Swift uses \(), some use just {} or #{}
- Types: C, Haskell, Java, and JavaScript treat strings as an array of characters (even though UTF-8 strings technically aren't), and Scheme and Haskell have arbitrary-precision numbers as the default. Python and TypeScript type annotations don't always work and aren't fully checked, as are Typed Racket's but Typed Racket is getting better at this
- Regular expressions to narrow string values: Not arbitrary regular expressions, but TypeScript's template literal types are close (https://www.typescriptlang.org/docs/handbook/2/template-lite...). Different languages and libraries name their regular expression type Regex, RegExp, and Regexp
- Previous and next: None. Though after does exist in a way (`defer` in some langauges)
- File structure: None, except Java requires one class per file, and most languages enforce that file structure matches package structure although some don't (e.g. TypeScript)
- Export: None, most languages let you control exports with either `export`, visibility modifiers, or separate header / implementation files, though some don't let you control exports at all and only "suggest" with underscores (e.g. Python). Rust even lets you set visibility to certain crates, which is a bit like DreamBerd's `export`, except only limited to super-crates because you must ensure that your symbol is visible in the create it's defined
- Class: Almost every language has classes, though some languages like Rust and Haskell have typeclasses which are different than OOP classes. The exceptions like C have "ad-hoc" classes for large projects, and ML has modules which are like classes but explicit (although OCaml has classes too!) Every language lets you create multiple instances of classes, but singletons and the factory pattern are very common in Java and also sometimes C++.
- Now: `Date.now()` is literally defined, in most languages, and nearly every language will let you get the current time in some way (even if behind a monad)
- Delete: `delete` and its equivalent let you delete quite a lot. In R you can delete local variables and then they will no longer be defined; you can delete keywords because they're actually functions which use R's weird evaluation rules; and you can access environments of other functions and delete their local variables, causing the function to break with "`x` not found". See this (https://stat.ethz.ch/R-manual/R-devel/library/base/html/rm.h...), which even has "remove everything in the global scope" as an example
- Overloading: Name shadowing is possible in most languages, and Rust lets you shadow variables directly like in the example. Personally I like this though, because 99% of the time when I redefine a variable with the same name, I intend to no longer use the old variable.
- CSS also has the `!important` rule which lets you prioritize overloads, and with nested selectors almost resembles DreamBerd's `!` prioritization.
- Signals: In JavaScript and they are quite confusing, The split function version (`getFoo()` / `setFoo(newValue)`) is in React useState and Solid.js, and the `value` setter with implicit getter (`foo.value` or `foo` in JSX, `foo.value = newValue`) is in preact. I believe the single function version (`foo()` / `foo(newValue)`) is in some library but I'm not sure which, I do know `setValue` can take a function with the previous value.
- AI: Automatic semicolon insertion is in JavaScript, and automatic closer insertion is in HTML. Most modern languages convert automatic insertion into syntax errors with quick fixes
- Copilot: If you write a more esoteric language like Coq, Copilot won't really understand your code either. Though it will understand the syntax and common parts, only suggestions will be worse than usual
- Ownership: The Rust foundation had a fiasco with their trademark proposal, though they've apologized and hopefully it's not going to be an issue in the next proposal
- Compiling: Most languages can compile most programs. However C++'s parsing is literally undecidable (https://blog.reverberate.org/2013/08/parsing-c-is-literally-...), as is TypeScript's type system (https://github.com/microsoft/TypeScript/issues/14833).
by keyle on 6/5/23, 1:12 AM
by tbt on 6/4/23, 4:35 PM
by eternityforest on 6/6/23, 6:53 AM
by dawidloubser on 6/7/23, 10:40 AM
by jpease on 6/5/23, 3:01 AM
by nuancebydefault on 6/4/23, 7:33 PM
by wkjagt on 6/5/23, 10:57 AM
by 11235813213455 on 6/4/23, 7:35 PM
scores[0.5] = 4
print(scores) //[3, 2, 4, 5]!
should be [3, 4, 2, 5] imo, between 0 and 1by revskill on 6/4/23, 4:45 PM
by b33j0r on 6/5/23, 12:19 AM
by therouwboat on 6/5/23, 9:29 AM
by jheriko on 6/4/23, 6:46 PM
by rootw0rm on 6/4/23, 5:02 PM
by nxpnsv on 6/4/23, 5:02 PM
by Alifatisk on 6/4/23, 7:39 PM
by genevra on 6/5/23, 12:27 AM