by zoba on 4/16/23, 8:44 PM with 1 comments
by turtleyacht on 4/16/23, 9:11 PM
As agents grow in capability, more of the game can be tested in situ, as it were.
Perhaps the easier it is for a game to be tested, the more time can be spent on storytelling, gameplay, and in-house tools.
Now that there is no ceiling on content, we may see a demand for bespoke things.