by Audiophilip on 3/7/23, 3:03 PM with 142 comments
by sklarsa on 3/7/23, 3:29 PM
That's a killer feature for me, hiding at the end of the README. I have a Fractal Audio FM3[0] at home, and the only way I edit my patches is using their editing software over a USB connection to the device. Adding the ability to program (and even control) my patches live over any wifi-enabled device is even cooler!
by metmac on 3/7/23, 4:09 PM
Open source version: https://monome.org/docs/norns/shield/
by ghostly_s on 3/7/23, 11:25 PM
For my use-case the touchscreen is entirely unnecessary (programming it via a WebUI sounds more convenient anyway if you don't need to use it sans PC), which is inflating t he BOM by about 500%, and of course RPi4 is a uniquely poor choice of target platform at this particular moment in time, so seeing if it can run on a headless Pi Zero is definitely going on my endless to-do list. ;)
by jamesgill on 3/7/23, 5:28 PM
1. I'd have a hard time seeing that small screen onstage, and my big foot would likely mash the wrong effects button. Others might find it easier.
2. There are tons of good, cheap effects boxes out there, and easy to find used. I like Pi boxes, but this seems like a homebrew replication of what's on the market.
3. All good boxes are low-latency, in my experience. It's a fundamental thing I think most players need.
by razerbeans on 3/7/23, 11:19 PM
I ended up using Teensy[1] and related audio shields[2] to get things working from a sound/acceptable delay perspective. But being able to get things going on a Pi would probably make more of the advanced input controls much simpler to implement simply from a OS support perspective (like in this project with the WebUI). The UI I'm seeing in this project looks great and it would be cool to potentially see something like kits/preinstalled images roll out for this!
[0] - https://www.electrosmash.com/pedal-pi [1] - https://www.pjrc.com/teensy/ [2] - http://blackaddr.com/products/
by snarfy on 3/7/23, 5:22 PM
What's the latency? I can't find numbers anywhere.
by digitallyfree on 3/7/23, 4:13 PM
The CPU tech is here today, and modern general purpose processors do a good job of handling low-latency audio. Someone just needs to put all that together in a unified and stable package...
by iamsaitam on 3/8/23, 8:32 AM
by honkycat on 3/7/23, 6:09 PM
All of the vst plugins are CPU bound and even though i have a top of the line i7 and 32 gigs of ram, my computer slows to a crawl when editing even moderate sized songs.
Specifically, there is an nvidia bug that introduces latency to real time audio, making guitar and other live performance unplayable.
It really sucks! At least it has finally been ack'd (Increase in DPC latency observed in Latencymon [3952556]): https://us.download.nvidia.com/Windows/531.18/531.18-win11-w...
This has been a problem for YEARS. Hopefully they will finally fix it.
by kbr2000 on 3/7/23, 5:55 PM
For those interested: a predecessor called the "Jesusonic" was once made by Justin Frankel (of Winamp and REAPER fame): https://www.cockos.com/jsfx/ https://wiki.cockos.com/wiki/index.php/Jesusonic_Documentati...
:)
by woudsma on 3/7/23, 3:28 PM
by silveira on 3/7/23, 3:14 PM
by rtatay on 3/7/23, 3:14 PM
by pengaru on 3/7/23, 10:12 PM
My particular use case is simply playing MP3s read from mmc through an MBox1 on USB.
No matter how much irqbalance, isolcpus, taskset magic, it never gets absolutely perfect. It gets better, but there's always spurious delays exhibited as occasional pops and clicks in the audio output.
I'm hopeful that [0] will improve the situation, but haven't had time to really dig into it let alone build a custom bleeding-edge mainline kernel - which I'm not even sure supports all the Pi4B hardware.
It's asinine that an otherwise idle 4Cx1.8Ghz machine can't even play MP3s on a USB MBox1 flawlessly with zero special effort...
[0] https://git.kernel.org/pub/scm/linux/kernel/git/torvalds/lin...
by ushakov on 3/7/23, 5:42 PM
by Diapason on 3/7/23, 10:14 PM
by dontbesquare on 3/7/23, 3:15 PM
by WorkerBee28474 on 3/7/23, 8:21 PM
Can anyone comment about the relative processing power of a RPi vs the market solutions? Is the RPi theoretically good enough that a pedalboard could be completely modelled?
[0] Interestingly, it sounds like SHARC chips were designed to be low cost processors for single use applications in guided artillery shells.
by tastysandwich on 3/7/23, 11:16 PM
So you have to make all your own effects in code? It would be cool if it connected to something like Guitarix (open source) so you could use existing guitar effects. (Disclaimer: I've never used Guitarix, so it might sound shit)
Btw, for anyone who doesn't play guitar, but is interested... Gone are the days of those huge pedal boards and having to buy 30 different pedals. Emulation is getting really really good. You can either buy a multi-effects pedal and use that onstage. Or if you're in the studio, NeuralDSP is software which can emulate basically any sound you're after. It's expensive though, but it sounds better than free alternatives like Amplitube.
by ciroduran on 3/13/23, 12:05 AM
I'd love to write about this soon. Kudos to the coder
by DeathArrow on 3/7/23, 3:51 PM
by ElijahLynn on 3/7/23, 7:46 PM
The UI, MODEP, is based on the Mod Devices work on their open source pedal (Originally Mod Duo) > https://mod.audio/.
by Min0taur on 3/7/23, 5:54 PM
by qqqwwweeerrr on 3/7/23, 5:14 PM
by m12k on 3/7/23, 4:44 PM
by rerdavies on 3/7/23, 8:27 PM
which solves the problem with using a bar's Wi-Fi by using Wi-Fi Direct.
by jojobas on 3/7/23, 10:47 PM
by worik on 3/7/23, 6:34 PM
Hosting plug-ins is a very powerful way to go.
by 20after4 on 3/8/23, 3:59 AM
by atoav on 3/7/23, 8:48 PM
by 1024core on 3/7/23, 7:29 PM
by chaosprint on 3/7/23, 7:09 PM
by hendry on 3/7/23, 10:55 PM