by mehwoot on 1/16/23, 2:18 AM with 79 comments
I just released a new version after first releasing it 18 months ago. It's been a hard slog to scrounge time as it's not my day job but that's life.
There's a ton of obvious improvements in the future (weather systems, temperature, varying rainfall, ice/snow, more biomes, more plate tectonics, lava, etc) but all suggestions/feedback is welcome.
by gampleman on 1/16/23, 2:03 PM
Especially if you could mod in/script/configure strange flora/fauna, this could be a great tool.
by greggsy on 1/16/23, 11:35 AM
- you have a limited amount of some mineral or rock that erodes quicker or slower than others, and you need to move water from one location to another.
- there is a magma chamber growing under a mountain. Move the villagers out of harms way / destroy enemies.
- introduce sinkholes: make as many sinkholes as possible within some period.
by mabbo on 1/16/23, 12:14 PM
I think I've finally found a PC game she's going to be excited by.
by calebegg on 1/16/23, 4:51 PM
by DocTomoe on 1/16/23, 12:57 PM
by bradbeattie on 1/16/23, 4:59 PM
by gus_massa on 1/16/23, 3:02 AM
The river look too straight. I expected more meanders.
by iFred on 1/16/23, 9:48 PM
Now give me something planet scale with basic climate, biosphere, evolutionary models, and a Simpsons "Genesis Tub" approach to Civilization and I might not leave the keyboard days on end.
by gizmo on 1/16/23, 11:44 AM
Maybe think of the experience you want the player to have and then work backwards from that?
by atan2 on 1/16/23, 3:05 PM
The video mentioned that besides the rendering engine, Novalogic also develop their own terrain generation tool, with erosion methods, elevation decay, etc.
Voxel Space (Comanche Engine):
by gmadsen on 1/16/23, 11:30 AM
by alex_duf on 1/16/23, 2:36 PM
Is it a grid based system underneath? How do you calculate water displacement, is it with a vector field? anything else you'd like to share about the implementation?
by letsburnthis on 1/16/23, 8:47 PM
Cool idea and thanks for sharing. I'm definitely going to give it whirl.
by opencl on 1/16/23, 4:59 PM
As a note, you said it requires a dedicated graphics card but it does seem to work fine on my laptop's integrated graphics (AMD 4500U) and performance was good with at least the default map size.
by drcursor on 1/16/23, 6:58 PM
by waiseristy on 1/16/23, 9:53 PM
by zokier on 1/16/23, 9:27 PM
by nullcaution on 1/16/23, 12:45 PM
https://www.lanl.gov/orgs/ees/geodynamics/Wohletz/KWare/Inde...
by Jysix on 1/16/23, 3:08 PM
by knolan on 1/16/23, 7:22 PM
by bilsbie on 1/16/23, 3:40 PM
It seems like it would be a hit.
by antegamisou on 1/16/23, 8:52 PM
by antihero on 1/16/23, 12:40 PM
by h2odragon on 1/16/23, 12:13 PM