by aleyan on 11/9/22, 3:22 AM with 100 comments
by woolion on 11/9/22, 9:59 AM
- generate details and texture, which photobashing was already used for; but that mostly solve the licensing problem for it
- generate random inspiration boards, for which image search was used (again, mostly solve the licensing problem)
- generate derivative stuff, e.g. typical game portraits or props
In practice, only the third point is generally discussed, because it lowers tremendously the entry barrier to generate images for people without any skills. It's like if you could pick up screenshots from other content, clean them up, and you're free to use it.
Whereas it essentially does not work for:
- cartoony generation. It relies too much on line consistency, visual clarity and abstraction
- concept design --not the flashy 10 minutes speedpaint type, but where you have to combine ideas in meaningful ways. In particular hard-surface design which required good 3D thinking and consistency of the whole.
These fundamental flaws are omnipresent, but can be hidden by certain styles where things are implied by color blobs, hidden by stylized brushstrokes, or simply an overflow of details (something Midjourney is very good at).
All in all, it feels like AI is a danger for people at the bottom of the profession hierarchy, but will elevate people at the top, whose work cannot be replaced. In other words, people who are more akin to be considered "artisans" rather than artists, who will take a prompt and simply clean it.
In particular, drawing has something like the 20/80 rule, where all the creative input is in the first 20% and the rest is 'rendering', a very mechanical task which you can mostly do with your brain turned off. As Yumenoley put it, "it was a mistake to let the AI do the interesting part".
by jerojero on 11/9/22, 4:41 AM
With this tool suddenly the effort of making a series of compositions that are coherent will dramatically change the game, specially in the videogame industry. I think there are a lot of programmers out there capable of making great games but might be lacking the resources to fully complete their visions due to having to needing assets for their games.
It seems to me like the approach stable diffusion has taken has dramatically increased interest and utility of these tools. So I'm hoping they follow similar lines for other types of AI. Every week I'm reading of a new novel use for these generators that I hadn't really considered before.
by mirkodrummer on 11/9/22, 7:42 AM
by spencerf on 11/9/22, 9:03 AM
In chess, people would still rather see people play chess than a robot. The top chess players in the world started as a brute force obsession about the game. Those would go on to teach the next generation. They advent of computers allowed for historically statically advantaged moves. ML came along and disrupted even further.
Now many of the top chess players consult the ML chess oracle.
I see the same thing happening in a lot of areas: grammar, image generation, text replies.
I see a world where humans are celebrated for their humanness while machines assist.
by onion2k on 11/9/22, 6:43 AM
by a_shovel on 11/9/22, 2:49 PM
Huh? Half the point of pixel art is that single pixels make a difference. That art is way above the threshold where one pixel can make too much of a difference.
by noobermin on 11/9/22, 8:50 AM
The tools behind AI are fine and have honestly existed for decades. If anyone is up against AI because it isn't authentic or something, that's a fools errand really because people, artists themselves and developers, will find them useful. The problem is and always will be how the data you fit on and how you obtained it.
by asicsp on 11/9/22, 9:26 AM
Here's another option: https://old.reddit.com/r/StableDiffusion/search?q=pixel+mode...
For example:
* Pixel art sprite sheets: https://old.reddit.com/r/StableDiffusion/comments/y54isd/cou...
* pixel-art-v1: https://old.reddit.com/r/StableDiffusion/comments/yj1kbi/ive...
by TaupeRanger on 11/9/22, 1:22 PM
by aww_dang on 11/9/22, 9:34 AM
by kleiba on 11/9/22, 9:21 AM
Do you have any recommendations for (web)apps that allow you to generate images from prompts in good resolutions? How about ones for img2img?
by sawzaw on 11/10/22, 3:21 AM
by hownottowrite on 11/9/22, 10:23 AM