by aklein on 7/11/22, 3:32 PM with 77 comments
by hervature on 7/11/22, 6:25 PM
by miiiiiike on 7/11/22, 5:44 PM
by thomasahle on 7/12/22, 12:03 AM
> The Flag is almost always put on the back row, and often protected by Bombs. Occasionally, however, DeepNash will not surround the Flag with Bombs. Experts (e.g. Vincent de Boer, 3-fold World Champion) believe that it is indeed good to occasionally not protect the Flag because this unpredictability makes it harder for the opponent in the end-game. Another pattern observed is that the highest pieces, the 10 and 9, are often deployed on different sides of the board. Additionally, the Spy is quite often located not too far away from the 9 (or 8), which protects it against the opponent’s 10. DeepNash does not often deploy Bombs on the front row, which complies with the behavior seen from strong human players. The 3’s (Miner), which can defuse Bombs, are often placed on the back row, which makes sense because their importance typically increases throughout a game as more opponent Bombs and potential Flag positions get revealed. The eight 2’s (Scout) are typically deployed both in the front and more in the back, allowing to scout opponent pieces initially but also in later phases of the game.
by spywaregorilla on 7/11/22, 4:00 PM
Can expert humans beat the hand crafted bots? I'm guessing no. Also, what's stratego like without the hidden units? Is that... hard?
by hirundo on 7/11/22, 4:29 PM
The issue is that when considering my next move, I picked up the bomb piece, thought for a few moments, put it back down, and moved another piece. My friend then, assuming that I had just given away that it was not a bomb, attempted to capture it, and lost the attacker.
He claimed that it was illegal to pick up that piece and put it down again, although he had no objection until he learned that I'd tricked him. We had never previously announced or enforced a touch-it-move-it rule.
So did I win that game or did he? That's not a question machine learning could answer.
by evouga on 7/11/22, 5:05 PM
But this result feels a bit anticlimactic in a world where AIs can already beat expert humans at go, six-player poker, Starcraft, ...
by Someone on 7/11/22, 11:12 PM
It feels better to let your opponent try and take your piece because, if they take it, you can make sure there will be at least one neighboring piece that can strike back.
If so, every game should end in a draw because of inactivity of both players.
My limited experience confirms that. Playing defensively, only offering my scouts to get intel tends to win games for me.
But then, I’ve never found any strategy guides, and wouldn’t know how good players play.
by voidfunc on 7/11/22, 4:47 PM
Is there a good online version these days?
by mensetmanusman on 7/11/22, 8:46 PM
by bezoz on 7/12/22, 12:02 AM
by warrenm on 7/11/22, 3:34 PM
Loved it as a kid, though