by mcao on 7/8/22, 12:49 AM
Hi everybody, I'm the creator of Astrofox. Surprised to see this here, but I'll be glad to answer any questions.
Astrofox has been my side project for several years now. It's basically my playground for trying out things like Electron, React and WebGL. It's open-source, MIT licensed, and totally free to use.
by GenericCanadian on 7/7/22, 7:49 PM
by kebman on 7/7/22, 10:17 PM
Slightly reminiscent of old school demo scene stuff. Or perhaps like a static version of WinAMP? I want more scrollers to greet peeps in trippy space tunnels! xD
Digression about the Atari demo scene: Amazingly they still keep cranking them out! https://www.youtube.com/watch?v=3QginSr9V7A
by processing on 7/8/22, 3:03 AM
by tekni5 on 7/8/22, 12:07 AM
by jalino23 on 7/7/22, 9:01 PM
I love this so much! I've always wanted to build one. but struggle with the math to turn music frequency into something beautiful visually
by TedDoesntTalk on 7/7/22, 9:49 PM
Is there a package like this that renders real-time rather than to a video for sharing? (like winamp visualizations used to do)
by lateralux on 7/8/22, 9:55 AM
I also recommend Le Biniou an open - source, user - friendly, powerful music visualization & VJing tool
https://biniou.net/by ronyfadel on 7/8/22, 5:42 AM
I made a similar product on iOS [1]. It’s not there yet in terms of polish, but soon it will be.
[1] https://podbuddy.app/
by echelon on 7/8/22, 9:13 AM
Can you run this headlessly from the command line? It would be powerful to generate videos at scale.
by oferzelig on 7/8/22, 3:47 AM
@mcao - this is fantastic! Finally a free and a really robust replacement for Headliner and such. It's so great for podcasts. Thanks!
EDIT I now realize it's been out for 2 years now and never heard of it before!
by Mixtape on 7/7/22, 9:39 PM
The one thing that I would like to see added to this would be the implementation of IO streams for audio and video. I'd love to find a piece of software that could be selected as the sole output for either a system's audio or a specific application, keep a buffer of the audio stream for processing, create an AV output, and then allow that to either be captured or streamed to something like OBS or VLC. Realistically, I can see latency being a bit of an issue of course. Audio fidelity may also take a hit if you exceed the buffer's capacity, but trying to implement a direct passthrough for the audio may desync the it from the visualizer.
Maybe it's just a pipe dream, but has anyone created/worked with a project like that before? I'd be interested in seeing what's out there.
by cassepipe on 7/7/22, 9:58 PM
I just recalled windows media player animations seeing this.
(Is this thing still kicking ? I wouldn't know. I ditched Windows quite some time ago)
by perch56 on 7/7/22, 11:22 PM
Looks similar to the FL Studio built in ZGameEditor Visualizer. Of course the advantage here is that you can use it independent from a DAW.
by nikolay on 7/7/22, 9:45 PM
The latest version seems broken. It's not available on Homebrew either.
by BizarroLand on 7/7/22, 9:06 PM
Could be a useful tool to generate snippets for a larger project.
by arriu on 7/8/22, 11:37 PM
Any plans to take this to mobile?