by hn-0001 on 3/7/22, 1:43 AM with 4 comments
by kragen on 3/7/22, 1:51 AM
1. Grading things in the middle of the course provides a separate incentive for early course corrections. This is especially important for students who are heavily conditioned by the gamification of learning.
2. Cramming hurts learning very badly, and this system increases the incentive to cram. In the extreme, you have to choose between learning (through a more effective approach of distributed practice) and passing the exam.
Gamified learning in general doesn't seem to produce very good results, but they do seem to be better than the results most people achieve left to their own devices.
by tree_fort_coms on 3/7/22, 1:56 AM
by MattGaiser on 3/7/22, 2:24 AM
One of the criticisms I have of midterms in university is that you could end up getting the results back weeks or even months later. How was that useful for students to learn?
by airbreather on 3/7/22, 9:00 AM