by aliabd on 11/9/21, 2:34 PM with 65 comments
by ksec on 11/9/21, 5:59 PM
Most of them look like photoshop filter as per other comments, but IU and Billie Eilish definitely looks good.
by webmaven on 11/9/21, 5:49 PM
The animation style this does look like is that of 2006's A Scanner Darkly, or 2019's Undone.
by aliabd on 11/9/21, 3:59 PM
[0]: https://github.com/bryandlee/animegan2-pytorch [1]: https://gradio.app [2]: https://huggingface.co/spaces [3]: https://twitter.com/ak92501/status/1457033482115420160/retwe...
by coldacid on 11/9/21, 6:25 PM
by snvzz on 11/9/21, 3:53 PM
Else, it's too much effort. People are gonna just close the browser tab, like I did.
by amelius on 11/9/21, 4:42 PM
by kroltan on 11/9/21, 9:51 PM
I do second the observation that this isn't nearly "Anime" style by any definition or sample of the style I've ever seen. I would expect to see these results in a GTA 5 loading screen.
by DrSiemer on 11/10/21, 5:02 AM
Those that dismiss this as nothing more than a few filters are missing the finer details of what it actually does. There is a lot of targeted tweaking, like removing double chins and other old age artefacts. There are small embellishments, like adding a twinkle to the eyes or lip gloss where none was present before. The direction of a gaze is fixed towards the camera. And of course, although it's more cartoon style than anime, the eyes do become bigger.
The quality of your results depends on how appropriate your input is. Try something that has the potential to be Disney and you will get great results.
Sure, you could (with enough practice) get similar results by manually editing a photo. But the beauty of this type of conversion is that it allows for near instant effortless experimentation and (after some other improvements) application to sequenced frames.
The active model does lean towards feminizing and westernizing the subject. Mustaches are removed and an Asian subject will receive wide open blue eyes every now and then.
by grammarnazzzi on 11/10/21, 1:40 AM
As with real artwork, the eye is drawn to embelishments, exagerations, and simplification and directed by composition.
In pieces by a competant artist, these add a new level of interest and dimension to the piece.
With these images, following what makes each image is always a dead end. There is no composition and the embelishments are mechanical, random and uninteresting.
For example, I find myself wondering why the the artist chose to paint the mouth so asymetrical. Is the artist trying to express an emotion? Who is the subject, and why have the been rendered as they have. It's confusing and a challenge to critique the artwork... until I realize its just bit of randomness generated by algorithm incapable of any creativity beyond how the programmer applied generic and randomizing programming methods.
There isn't and cannot be anything unique to any of the images. Once you've studied any one of them, you've really experienced most of what the programmer/artist has contributed.
by esjeon on 11/10/21, 2:24 AM
Note that Japanese anime normally uses a much simplified style to increase the production speed. This naturally results in a highly distorted(?!) depictions that even humans often find disturbing. This makes anime-style difficult to mimic.
by bj-rn on 11/9/21, 7:19 PM
by Pxtl on 11/9/21, 9:09 PM
by messo on 11/9/21, 8:58 PM
by ur-whale on 11/9/21, 4:34 PM
by dryst on 11/9/21, 10:36 PM
by chillingeffect on 11/9/21, 9:22 PM
by Mumps on 11/10/21, 3:32 PM
by wintermutestwin on 11/10/21, 3:17 AM
by remram on 11/9/21, 4:12 PM
by wodenokoto on 11/9/21, 9:43 PM
It does look like it doesn’t work anymore though.
by rbobby on 11/10/21, 5:51 AM
Just not anime material I guess.
by peterthehacker on 11/9/21, 5:33 PM
Error occured while trying to proxy: hf.space/
by GhettoComputers on 11/9/21, 6:55 PM
by rbobby on 11/10/21, 5:42 AM
by codein on 11/9/21, 7:03 PM
by bobobob420 on 11/9/21, 8:17 PM
by TulliusCicero on 11/9/21, 10:17 PM