by ttsiodras on 7/27/21, 11:08 AM with 114 comments
by nyanpasu64 on 7/29/21, 1:59 PM
EDIT: Upon reading the original code:
int volume = 60;
periodMicros = 1000000/((long)freq);
onMicros = periodMicros * volume/100;
offMicros = periodMicros * (100-volume)/100;
volume doesn't control the volume, but the duty cycle (timbre and harmonic content) of the waveform. And it looks like I guessed the 40% (audibly equivalent to 60%) duty cycle exactly!by rob74 on 7/29/21, 1:17 PM
For me, the Amiga version brings back the fondest memories - 4 channels of glorious 8-bit sampled sound! Unfortunately two of those channels were hardwired to the left speaker and two to the right speaker, so listening with headphones is not so great, but still...
by agys on 7/29/21, 3:57 PM
Among the many fantastic pieces covered you’ll also find the Monkey Island theme.
The whole pack is available for free:
http://mbrserver.com/warez.zip
Please also appreciate the retro-ansi-gfx style of his productions!
by Razengan on 7/29/21, 1:11 PM
The semi-open island hopping of MI2 was specially fun. I still wonder if there will be an open-world game like Skyrim or Fallout etc. that is spread across islands instead of an endless landmass.
Too bad LucasArts got gobbled up by the D Demon and Monkey Island will probably never get another revival because it cannibalizes Pirates of the Caribbean.
Unless Ron Gilbert et al. can pull off a Thimbleweed Park with it.. ;)
by jonplackett on 7/29/21, 11:47 AM
by xattt on 7/29/21, 1:17 PM
by darkwater on 7/29/21, 12:27 PM
It's one of those memories that will stay with me forever.
by eloeffler on 7/29/21, 12:03 PM
I would really like to share this experience with kids I know but I find it hard to find the right time and way to show it to them and to get them to play. Did you play it with them? Or just show it to them? On a computer or a phone?
I'm so curious O:)
Awesome project, too!
by godot on 7/29/21, 4:35 PM
by ggambetta on 7/29/21, 12:31 PM
My mind was completely blown away by the early MOD players that somehow managed to play relatively high res music through the speaker. I have a vivid memory of playing Axel F and being in total disbelief!
by shadowgovt on 7/29/21, 2:06 PM
Videogames required a lot of trickery to do what developers wanted them to do. And they succeeded.
(As a fun parenthetical, it's enjoyable to consider that the studio that produced this game was LucasArts. This was one of the projects Lucas had his game studio create because he was gunshy about whether they could produce games that would enrich or dilute the Star Wars brand. He wanted them to do original IP first to verify they were, first and foremost, game creators. The studio's first published game was 1985, this game came out in 1990, and 1991 would see their first Star Wars game released).
by Andrew_nenakhov on 7/29/21, 2:36 PM
MI music is great though, I speak it as a person who has LeChuck fanfare on a ringtone.
by tluyben2 on 7/29/21, 2:09 PM
by code_duck on 7/29/21, 1:33 PM
by MrBuddyCasino on 7/29/21, 11:51 AM
Another option is LCD TV speakers, those already have an enclosure but are a bit larger.
by zxcvgm on 7/30/21, 5:44 AM
You can run it in the browser here to listen to the intro music: https://archive.org/details/msdos_Xenon_2_-_Megablast_1990
Thanks for posting this! I'll refer to it when I finally get around to making it.
by ricardo81 on 7/29/21, 12:46 PM
Hopefully the grand kids appreciate the theory/use of Huffman!
by codetrotter on 7/29/21, 12:13 PM
ItaloBrothers - Stamp on the ground. 2009. https://youtu.be/cHcVU5cGUNE
Basshunter - DotA. 2008. https://youtu.be/qTsaS1Tm-Ic
by SamPatt on 7/30/21, 1:33 AM
Hilariously fun to play.
by SamBam on 7/29/21, 2:16 PM
And, as someone who wants to program in more embedded systems, it tells me how high the cliffs are ahead of me...
by pierrebai on 7/29/21, 4:07 PM
by jonplackett on 7/29/21, 12:40 PM
by alfonsodev on 7/29/21, 12:34 PM
by tallmansixfour on 7/29/21, 4:14 PM
by easymovet on 7/30/21, 12:54 AM
by gwbas1c on 7/29/21, 1:13 PM
If you can, try to make the video louder. I really had to crank up the volume to listen to it. (Probably use a combination of normalize and compress in Audacity.)
Cool hack!
by hereforphone on 7/29/21, 1:26 PM
I can't be the only one.