by chwolfe on 3/13/21, 9:20 PM with 168 comments
by molticrystal on 3/13/21, 10:49 PM
Getting it to work with the host os(windows usually) can have minor issues with output in rare circumstances, or when a game is still not running the proper speed, but they've ironed out the major ones.
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This is my requiem, I present to you Amadeus, a complete reimplementation of the Audio Renderer!
This reimplementation is based on my reversing of every version of the audio system module that I carried for the past 10 months.
This supports every revision (at the time of writing REV1 to REV8 included) and all features proposed by the Audio Renderer on real hardware.
[0] https://github.com/Ryujinx/Ryujinx/pull/1481by MegaDeKay on 3/14/21, 1:12 AM
by edoceo on 3/13/21, 11:57 PM
by whoisthemachine on 3/13/21, 11:29 PM
Interesting... since .Net is cross-platform and can run on ARM, if it's running on an ARM processor does it just run the instructions directly?
by brundolf on 3/13/21, 11:23 PM
Edit: "cracking" -> "piracy", for clarity
by yc-kraln on 3/14/21, 11:03 AM
Unfortunately with Switch we're not there, and I don't think we ever will be. These emulators target, in order of priority, Cracked/Dumped Retail Games, then Homebrew games. I can't use them as part of my game development stack because they won't run binaries if they haven't been submitted to Nintendo to be signed (and subsequently cracked).
by edflsafoiewq on 3/14/21, 12:22 AM
by nicetryguy on 3/13/21, 10:14 PM
by smaudet on 3/14/21, 9:27 PM
I'm sure neither this nor Yuzu are 100% working - but if let's say work was done regarding allowing legal ripping, i.e. a license system whereby Nintendo grants sale or other rights to hobbyist runningthe express purpose of runnin their games on some emulator.
I think a lot of the people drawn to emulator, work, are drawn by the cool factor. Working on homebrew games is a way to learn and express passion about embedded platforms, game dev and coding.
They say 'piracy is stealing', but locking down platforms is also stealing. We should enforce universal IP monetary attribution - keep a low standard rate of mandatory fees which must be paid out while at the same time make it illegal for companies to entirely hide their designs.
by huachimingo on 3/14/21, 2:03 AM
by royalghost on 3/14/21, 3:25 AM
by azinman2 on 3/13/21, 11:27 PM
by andi999 on 3/14/21, 8:22 AM
by Cyph0n on 3/13/21, 10:42 PM
by jb775 on 3/14/21, 2:03 AM
I recently bought a Switch and have been playing Fortnite online...noticed more and more "online gamers" have been behaving like bots, so I'd like to take a look at the data if possible (to see if I'm playing against actual people)
by DC1350 on 3/13/21, 11:06 PM
by miguelmurca on 3/13/21, 11:27 PM
by politelemon on 3/13/21, 11:18 PM