by ArmandGrillet on 3/7/21, 9:09 PM with 36 comments
by jiggawatts on 3/8/21, 6:25 AM
A much, much cheaper Windows or Linux workstation will run circles around a Mac Pro. Many more threads, much more memory, much faster I/O, much better video cards. The latter is especially key for modern real-time raytracing workflows that utilise either the RTX or CUDA APIs.
This is a bit like reviewing a Leica camera, going on and on about how good the image quality is for a "mere" $40K USD, and failing to point out that a $5K Nikon or Canon has not only has better image quality, but also more features, more choice, and better ergonomics.
by hedora on 3/8/21, 3:08 AM
Turning to landscape keeps the text the same size, but makes the lines wider.
I usually don’t complain about website design, but this is illegible.
by clarkmoreno on 3/8/21, 4:52 AM
Base font size on their blog is 11px... one cannot even ⌘+ zoom to victory. Compelling article packaged in poor accessibility.
by ericlewis on 3/8/21, 12:51 AM
by ASpaceCowboi on 3/8/21, 3:28 AM
I'm trying to get more in the 3D world myself. I do plenty of 2D/graphic design professionally and I bought the mac pro (base version*) thinking I can upgrade it later.
The main problem I ran into for Maya was the Arnold Render. I will have to come back to this document and research how they render real time using their GPUs and not their CPUs. I see they're using RedShift. I'll have to learn about that!
Maya's Arnold render doesn't support rendering with AMD's GPU (AMD Radeon Pro W5700X 16 GB) so I tried the RadeonRender Plugin but it's a pain trying to apply the textures to be the same.
Are their Maya tutorials that anyone recommends on this?
by Liquid_Fire on 3/8/21, 11:30 AM
> This video contains content from UFC, who has blocked it on copyright grounds.