from Hacker News

Show HN: I created a procedural dungeon generator and editor using TypeScript

by halftheopposite on 1/13/21, 8:07 PM with 1 comments

  • by halftheopposite on 1/13/21, 8:07 PM

    Hello HN!

    I created this hobby-project to learn more about procedural generation and decided to start with the classic but efficient Binary-Space Partitioning method. I also wanted to look at the auto-tile algorithm for the editor and renderer.

    I plan to integrate this dungeon generator into my other open-source project https://github.com/halftheopposite/tosios to add more roguelike elements to it and better gameplay elements.

    This generators code is also available on NPM at https://npmjs.com/package/@halftheopposite/dungeon.