by tboerstad on 6/3/20, 12:37 PM with 143 comments
by PragmaticPulp on 6/3/20, 2:25 PM
> The LinkedIn message went on to say Take-Two was setting up a new studio to keep working on the same game Star Theory had been developing, a sequel to the cult classic Kerbal Space Program. Take-Two was looking to hire all of Star Theory’s development staff to make that happen. “We are offering a compensation package that includes a cash sign-on bonus, an excellent salary, bonus eligibility and other benefits,” Cook wrote.
I won't go so far as to condone Take-Two's actions, but I don't see this entirely as a negative for the employees involved if (and it's a big if) Take-Two chose to pay the employees extra compensation and bonuses instead of giving the money to a middleman.
As someone who went through an acqui-hire only to see our founders walk away with millions while the employees' salaries remained unchanged, I wouldn't be opposed companies directing those acqui-hire funds to hiring bonuses given directly to the employees.
by Dayshine on 6/3/20, 2:22 PM
I'm amazed that the contract Star Theory had with Take-Two didn't have a clause prohibiting Take-Two from poaching employees like this.
Edit: A more general question: If I hire a consultancy company to build something for me, would I normally be able to directly hire the employees who did the work? That sounds like the worst possible outcome for a consultancy, so surely contracts prohibit it!?
Edit 2: Lots of people responding that anti-competes are always bad, and I don't disagree, but this feels slightly different.
How about:
Is it ethical for a company to deliberately cause you to be made redundant so they can hire you? (Emailing all employees of a company make it fairly clear it was planned)
by neuralzen on 6/3/20, 4:44 PM
by cwhiz on 6/3/20, 8:14 PM
The tactics described in this article would be extremely shady from one small business to another... but a massive corporation swooping in and basically ruining another company? Wow.
by bdowling on 6/3/20, 9:27 PM
> The contract with Take-Two was the studio’s only source of revenue at the time. Without it, the independent studio was in serious trouble.
> The [founders] had been in discussions about selling their company to Take-Two but were dissatisfied with the terms, they explained.
> Take-Two hired more than a third of Star Theory’s staff, including the studio head and creative director.
> By March . . . Star Theory closed its doors.
So, a small game studio played chicken with Take-Two, a $15 billion juggernaut, and lost. Take-Two picked up the pieces.
by JoeAltmaier on 6/3/20, 3:56 PM
by samkater on 6/3/20, 4:06 PM
by WrtCdEvrydy on 6/3/20, 2:23 PM
by spiritplumber on 6/3/20, 4:07 PM
by everyone on 6/3/20, 10:20 PM
Anyway no way I can buy it now and support that.. Also even if I just pirate it, its probably gonna turn out shite anyway now with giant publisher running everything.
by speeder on 6/3/20, 2:19 PM
by rendall on 6/3/20, 7:24 PM
... I'm not sure that Take Two wins the war, though. Now other development companies will be more wary about working with them.
by richardwhiuk on 6/4/20, 8:28 AM
by shmerl on 6/3/20, 7:37 PM
Wasn't original Kerbal Space Program made by Squad? I'm glad they released it for Linux. I doubt Take Two will do the same.
by z3t4 on 6/3/20, 9:56 PM
by neonate on 6/3/20, 6:03 PM
by beckingz on 6/3/20, 9:49 PM
Still, the hardball tactics by Take-Two is sad to see.