by stablemap on 8/27/19, 5:29 PM with 1 comments
by falsedan on 8/30/19, 3:14 PM
* C++
* with python bindings
* implement your game actions and state in C++
* then can pump the state and legal actions into an algorithm (that you write)
* has some implementations for some algorithms (minimax, monte carlo) & games (tic-tac-toe, chess, backgammon)