by dennybritz on 8/13/17, 12:08 AM with 125 comments
by dvt on 8/13/17, 3:04 AM
Also, the bot was already beaten 50+ times[1]. There are at least 3 strategies that work. It just goes to show how primitive AI is, as it took the AI team thousands of generations to get it to this stage, but a few determined gamers outsmarted it (using a few cheap meta-strategies) it in less than 6 hours after release.
[1] https://www.reddit.com/r/DotA2/comments/6t8qvs/openai_bots_w...
by AndrewKemendo on 8/13/17, 3:04 AM
This statement is like putting wheels and a motor at the base of the goalposts.
Everyone who practices ML knows the reality that while we're not going to see AGI for a while, and these systems are massively hard to build and do very narrow bounded things, they are also making massive progress in "intelligent" outputs at a pace we've never seen.
Yes, there is hype, but there are pretty solid reasons to be hyped.
We'll keep seeing people saying oh well it's not that impressive probably until AGI has clearly taken everyone's job in 2100 and we're all just providing training data for it.
by nbkvjones on 8/13/17, 3:50 AM
apparently the set of items the bot chose to purchase from was limited[1] and recommended by the semipro tester. As someone who knows next to nothing about ai, my question is this: the bot was announced on stage as blank slate, dumped into dota, and built entirely from grinding countless games against itself; is it reasonable to pitch it this way while having this item constraint from an outside source? I also wonder what else was recommended by the tester, and then constrained.
the "discussion" is linked below and the tester is the user sammyboy. Here's a warning though: nadota is 99% trolling, hate, idiocy, and garbage.
[1] http://nadota.com/showthread.php?41718-terrifying-1v1-mid-AI...
by candiodari on 8/13/17, 3:21 AM
I hate that people actually see things this way. Regulation to prevent AIs from taking over the world will never happen, because nation states won't cooperate on such rules [1]. Additionally you can't catch people using AIs to determine their actions.
BUT what regulation can do is prevent people from competing with a few of Larry Page's and Elon Musk's businesses.
[1] https://www.rt.com/news/395375-kalashnikov-automated-neural-...
by Funnnny on 8/13/17, 3:13 AM
by itchyjunk on 8/13/17, 2:27 PM
Why not be clear about what has been done? Deepmind has said they do supervised learning first and other stuff on top of that. My guess is something similar to that happened.
by jarsin on 8/13/17, 4:41 AM
Then they will be like any other real life DOTA player.
by oldstrangers on 8/13/17, 8:47 AM
I'd also argue that chess and go are both vastly more difficult problem sets. We literally do not have the computational power to solve a game of chess and it's projected that we won't for another 50-100 years.
by darod on 8/13/17, 3:21 AM
by musashizak on 8/13/17, 10:44 AM
by craigsmansion on 8/13/17, 8:47 AM
What are the definitions of AI and game complexity in this field?
These all sound like very exiting developments. As I read about them a lot of times games such as Dota and Starcraft are touted as more complex than Chess or Go, but--at least with Starcraft, the AIs are limited in their number of actions to level the playing field. Isn't that like claiming humans can run faster than greyhounds, provided that the greyhounds only get to use two legs? Or maybe claiming that humans are better at chess when computers are restricted to the maximum human ply depth?
I also noticed a claim--again, in a Starcraft related article--that the AIs previously couldn't beat the build-in AIs (the computer players). What type of AIs are considered as challengers here? Only blank-slate self learning AIs?
by DSrcl on 8/13/17, 5:39 AM
by aorth on 8/13/17, 4:46 AM
by JonathanLIabc on 8/13/17, 5:19 AM
The most impressive part to me is that the bots are self-learned. On the other hand, AlphaGo is supervisored. They are different (not to say which one is better).
by colordrops on 8/13/17, 2:56 AM
by velobro on 8/13/17, 3:37 PM
by zaroth on 8/13/17, 3:43 AM