by Arjuna on 6/29/17, 4:45 PM with 61 comments
by Arjuna on 6/29/17, 5:25 PM
"I know that most people won't believe it, but a 100x increase in income really didn't have that big of an impact on me as a person. It is certainly nice to be in a position where people can't exert any leverage on you, but it's definitely not the primary focus of my life. I get to drive a Ferrari in to work, but my day to day life is almost exactly the same as it was eight years ago. I get up, go in to work, hopefully do some good stuff, then go home. I'm still happy." [1]
[...]
"I feel bad for some companies out there. The founders, who are these incredible engineers, are now directors of their departments doing management rather than engineering. At the same time most of the people they are managing are nowhere near as good as they were at doing the actual work. That's what I hope never happens to me. I want to stay in the trenches working on the things all the time. There is some benefit to sitting back, reading and researching and getting some broader scope on it. But if you're divorced from the low level nuts and bolts of things, like how this actually applies to the real world, then you're just an academic. You get these huge disconnects between what an academic can do and what somebody in production can do." [2]
[1] Page 77
[2] Page 89
by thiagoharry on 6/29/17, 11:32 PM
CARMACK: - The intersection of people that run Quake on Linux, SPARC and Light is probably a dozen people. But if it's just a matter of compiling, we'll do it anyway.
HOOK: -And we do this, not because it makes any particularly good business sense, but because it's cool. All this is an ego thing. The more platforms you port to, the more people are playing your game. And its a cool thing that someone can say: "Yeah, I was playing Quake 2 on a SPARC Linux Box."
CARMACK: - It doesn't make good business case, but it helps us to be better programmers.
by j_s on 6/29/17, 7:01 PM
https://www.humblebundle.com/books/hackers-gamers-geeks-audi...
by zurn on 6/29/17, 5:34 PM
And it's press interviewing Carmack, not job interviews conducted by him.
by typedef_struct on 6/29/17, 8:08 PM
Oh, Star Citizen...
by quakeguy on 6/30/17, 5:59 AM
https://twitter.com/SimsOCallaghan/status/875934261320220672
(Yes, it is Quake1 in a modified OGL engine)
by blinkingled on 6/29/17, 6:29 PM
This is so pervasive (politics, technology) and damaging (less so in technical world but there's still the price of stunted intelligence to pay) that I wish along with me more people in the world would read this and pledge to making every discussion interesting and productive.
by pjmlp on 6/30/17, 9:09 AM
"John Carmack: Its still OpenGL, although we obviously use a D3D-ish API [on the Xbox 360], and CG on the PS3. Its interesting how little of the technology cares what API you're using and what generation of the technology you're on. You've got a small handful of files that care about what API they're on, and millions of lines of code that are agnostic to the platform that they're on."
by thrillgore on 6/29/17, 6:05 PM
by pfarnsworth on 6/30/17, 6:29 AM
by kchoudhu on 6/30/17, 7:44 AM
Your move, language hipsters.
by paines on 6/30/17, 4:44 AM
by fredsanford on 6/29/17, 10:13 PM
Time is just flying past...
by teilo on 6/29/17, 5:45 PM
by kodt on 6/29/17, 6:08 PM
by nadim on 6/29/17, 7:25 PM
by dang on 6/29/17, 6:00 PM
by 1001101 on 6/29/17, 6:06 PM