by felipebueno on 4/22/17, 7:59 PM with 24 comments
by Ursium on 4/22/17, 11:47 PM
Big deal you say! well, check this out: this png IS the game. It embeds the executable written in LUA. Try it for yourself - take the png I posted above, load it in pico8 then press escape: voila, full source code, sprite sheet, tracker data, etc. Type "RUN" and the game plays.
Pico8 (and its cousin voxatron) also contain an online cartridge browser that lets you discover and learn from everyone who contributed a cartridge.
Pico-8 is choke-full of these incredible little details that make all the difference. Unfortunately it's not open source itself, which some find a bit odd considering it encourages the open sourcing of the cartridge written for it. Good to see some projects such as TIC-80, LIKO-12 and now PX8 mixing things up a bit, that said it's still a nascent environment and let's not forget it's very much the arbitrary, sometimes amusing limitations imposed by the lead dev that makes these things fun.
by ld38_ninja on 4/22/17, 11:52 PM
A few Gifs of WIPs:
https://twitter.com/Huginn18/status/855857089960345600
https://twitter.com/quaIiaa/status/855878802563633152
by lelandbatey on 4/22/17, 10:27 PM
Also, I was a bit confused by the term "fantasy console" so here's what I've been able to learn with some reading: it seems the PICO-8 is a kind of ultra-simple game VM with it's original implementation being in HTML/JS with access being sold by the creator[0]. At some point, the PICO-8 vm was ported by its creator to work on the CHIP computer, and now the PICO-8 VM is pre-installed on all CHIP computers[1].
What the OP link is for is an open source implementation of the PICO-8 VM in Rust. This isn't the only open source implementation of PICO-8.
[0] - http://www.lexaloffle.com/pico-8.php
by Grognak on 4/22/17, 10:57 PM
by dsnuh on 4/23/17, 12:08 AM
by felipebueno on 4/23/17, 3:38 PM
by Clownshoesms on 4/23/17, 8:22 AM