from Hacker News

How Font Awesome 5 Became Kickstarter’s Most Funded Software Project

by fortawesome on 11/30/16, 4:55 PM with 129 comments

  • by dwynings on 11/30/16, 6:44 PM

    Honestly I've gotten so much value from Font Awesome over the years that it was great to finally support the project – I have a feeling others felt the same way.
  • by aikah on 11/30/16, 6:07 PM

    Font Awesome was already well known to developers and designers before Kickstarting, so it's no surprise its campaign is a success. If Bootstrap made a crowd funding campaign for instance, it would be as the same level if not more as Font Awesome. Obviously one wants to launch a campaign when a project has some big momentum, not when it's declining.
  • by fortawesome on 11/30/16, 4:56 PM

    Hey folks! I'd love to answer any questions folks might have about running the Kickstarter or Font Awesome in general!

    -Dave Gandy

  • by baldfat on 11/30/16, 5:40 PM

    > Those icons are Font Awesome 4.7, which is completely open source so you can do almost whatever you want with them.

    Pro vs Free still bothers me. Couldn't one of the stretch goals been to make all fonts free and open?

  • by edblarney on 11/30/16, 8:35 PM

    $15K to make a proper video for kickstarter?

    This is kind of defeating the purpose?

    I mean - there's prob. another $5K in expenses + all the work ...

    That's a lot of risk - which is what it takes to be competitive?

  • by bambax on 11/30/16, 8:18 PM

    This is interesting:

    > believe it or not, trolls are a sign you’re onto something. You’ve upgraded from indifference to dislike (or outright hate).

    Things that are new and useful create resistance, which is actually a sign there is something instead of nothing.

  • by joshvm on 11/30/16, 6:31 PM

    I'm curious where the costing came from (since $30k barely pays a good designer for a few months). The reason for asking is that I'm wondering why the original goal wasn't higher? Is it really that you didn't forsee that level of support? This is a common reaction from startups that are amazed that their $10k goal suddenly spiraled into millions. Often the reaction is to add lots of unrealistic stretch goals which delay the project.

    As for most backed, I think relaxing the early bird deals clinched it for a lot of people (including myself). I have a lot of respect for Kickstarters that offer a flat pricing for the base product.

  • by AndrewOMartin on 11/30/16, 5:46 PM

    Either I'm missing something (not uncommon) or, whoever claims this is the most funded software project seems to believe video games aren't software.

    Star Citizen ($2,134,374) and Double Fine Adventure ($3,336,371) leap to mind.

    I'm actually very slightly surprised to hear that there's no non-game software kickstarter that's raised more than $891,989.

  • by rasz_pl on 12/1/16, 3:31 AM

    The best part about webfonts is you can block them, glad they decided to do SVG.

    >900 requests blocked on https://articles.fortawesome.com/how-font-awe..... and rising by 1 every second. Quite aggressive font fetching script doesnt seem to get the hint.

  • by SippinLean on 11/30/16, 6:39 PM

    Glad to see SVG is an option. The icons are great but icon fonts are dead at my shop (mostly for the reasons Github abandoned them).
  • by EGreg on 12/1/16, 12:12 AM

    I bet they did something besides this. How did they get people to VISIT THEIR PAGE on kickstarter? Were they featured on KS front page? Featured elsewhere? How did the word of mouth spread? THAT IS WHAT I WANT TO KNOW
  • by FullyFunctional on 12/3/16, 9:55 PM

    Wow, I would have backed this. There's much useful insight in the article I wish other KS would heed - especially regarding stretch goals; I've seen soo many KSs derail because they, in desperation, added stretch goals that they could execute. (But I'm done done done with KS; I've suffered too many burns and scams).
  • by lowglow on 11/30/16, 10:00 PM

    At the bottom of the kickstarter they have a link to Jellop, they run ad campaigns to boost kickstarter projects.

    This might be the real story, but not sure since there are no metrics on how much they've helped.

    http://www.jellopcrowdfunding.com/

  • by philfrasty on 11/30/16, 9:39 PM

    The video is kinda similiar to the Dollar-Shave-Club commercial ;-) https://www.youtube.com/watch?v=ZUG9qYTJMsI
  • by intrasight on 11/30/16, 8:18 PM

    My understanding is that best-practice now is to use SVG instead of icon fonts.
  • by phaed on 12/1/16, 12:18 AM

    You killed VideoPixie. Bad time to be down.
  • by justanton on 12/1/16, 12:29 AM

    Can someone pls explain the difference between personal and student licenses? They're both $20.
  • by ythn on 11/30/16, 10:19 PM

    FontAwesome is amazing, so useful
  • by dangerboysteve on 12/1/16, 12:55 AM

    Just got a email from the A5 campaign asking for help to get over the $1M hump.
  • by bayesian_horse on 12/1/16, 2:06 AM

    Some people think making a font is boring and senseless, but I think it is character building...
  • by tzury on 11/30/16, 7:29 PM

    How can one wisely use $ 900K to maintain an open source icons rendering in a font format?

    This seems to me as a total waste of money.

    Too much money will ruin creativity processes, and so it did in most of the cases I have observed.