from Hacker News

Unbundling Pokémon Go for Android

by OrangeTux on 7/18/16, 9:44 AM with 10 comments

  • by gravypod on 7/18/16, 3:58 PM

    I've got to say I learned something rather strange from this. I've never heard of ReactiveX and I'm glad to see someone's made it.

    I've been writing the same functionality with less safety and features for years. I'll be switching to this. Great find for me. Thanks!

  • by kristofferR on 7/18/16, 3:30 PM

    https://www.reddit.com/r/pokemongodev has much more about reverse engineering of Pokemon Go.
  • by pingec on 7/18/16, 1:53 PM

  • by kristianp on 7/20/16, 6:35 AM

    >> Actually, most of the imports we were seeing are coming from Upsight, which has a tremendous amount of dependencies (the list, with their number of methods: RxAndroid (4k), Dagger (~200), Commons IO (1k), Jackson (10k), Otto (~50), various Play Services (12k)), on top of their own code (3k methods):

    Upsight sounds like something to avoid.

  • by pheeney on 7/18/16, 4:52 PM

    Does anyone know of any good resources to learn more about reverse engineering apps: Books, Blogs, Online Learning Courses, etc?
  • by Joof on 7/18/16, 4:12 PM

    So this means I may be able to hook my current fitness band up like a pokemon go plus? I hope it does; worth a try.
  • by K71 on 7/18/16, 2:18 PM

    Amazing work !
  • by codepodu on 7/18/16, 3:38 PM

    Ugh. Thin, low-contrast, unreadable typography.