by ASquare on 4/6/16, 9:47 PM with 3 comments
We think that an effective travel market-network has to cater to four key aspects as part of an integrated workflow: 1. Dreaming: The inspiration/desire 2. Planning: The research 3. Buying: Booking and itinerary creation 4. Consuming: Everything done on the trip and then shared
For this to happen, certain conditions needed to exist. Over several decades, one or more of these conditions has been made possible (ie., the internet and smartphones) with some materializing only recently (ie., collaborative economy, niche communities)
Now that these conditions finally exist, a travel market-network can become a reality. What’s needed is a community-driven platform that bridges the information sources to the consumer by offering a systematic research and planning method. This is what will bring the Dream-Plan-Buy-Consume aspects of travel together to be catered to effectively by this market-network.
Status: We used a prototype to validate the “single player” utility of the product before we moved on to the network effect pieces. We are currently revamping the user experience based on feedback.
by buss on 4/6/16, 10:19 PM
Another issue I have is that I don't have any intuitions about the layout of the city I'm visiting, so I can't easily plan several things in a row. Would your platform help with this?
How will you get users?
by bestattack on 4/11/16, 7:00 PM